vopono
shotcaller
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vopono | shotcaller | |
---|---|---|
34 | 16 | |
749 | 141 | |
- | - | |
7.5 | 7.3 | |
12 days ago | almost 3 years ago | |
Rust | Rust | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vopono
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Ask HN: What are some unpopular technologies you wish people knew more about?
Vopono (https://github.com/jamesmcm/vopono):
"vopono is a tool to run applications through VPN tunnels via temporary network namespaces. This allows you to run only a handful of applications through different VPNs simultaneously, whilst keeping your main connection as normal.
vopono includes built-in killswitches for both Wireguard and OpenVPN."
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Split-tunnelling on Linux for League of Legends
I think for now on Linux you (still!) have to use external application to do the splitting. Such is vopono
- Using linuxserver/wireguard container. How to set up Wireguard to connect to one of the servers at random?
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Average not Southern Europe moment
I use vopono to manage it for me with Mullvad though.
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The Mullvad Browser
you might want to check out vopono, i've gotten it working with firefox and its nice
https://github.com/jamesmcm/vopono
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Me after renewing Mullvad monthly just so I can keep my low powered computer seeding while I'm at work
I highly recommend using something like vopono with this on Linux that runs only the target application (e.g. Transmission) in a network namespace in the VPN and only forwards the specified ports and only allows traffic via the VPN.
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More than a decade of doing this and I finally get a letter...
This is why I use vopono - you can run just the torrent client in the VPN on its own and the killswitch keeps it safe.
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How to get around website blocks?
You can find the option in the settings of windows and android apps. Unfortunately, it's Still not available for Linux. As a workaround for Linux, you can use vopono, which has OpenVPN support for Proton. Or just manually add routing table entries :)
- Vpn with plex
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Your favourite Rust CLI utilities this year?
I wrote vopono, I use it all the time for quickly spinning up browsers through different VPNs for checking geographical restrictions, etc.
shotcaller
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Building Game Features Together: New Release!
As for a project using these, see: https://github.com/amethyst/shotcaller and https://github.com/jojolepro/minigene :)
- Shotcaller micro-input for bot scripts
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Roguelike Tutorial and bracket-lib joins Amethyst
We do indeed intend to be on the lookout for such opportunities for standardization. Our main R&D project in this regard is Shotcaller, which is made with bracket-lib by people who have previously worked with Amethyst Engine.
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Are we game yet? – A guide to the Rust game development ecosystem
https://github.com/amethyst/shotcaller
We’re happy to help any newcomers along on our Discord: https://discord.gg/qvJyTYM
- Initial 5 Leader lineup + pawn completed in Shotcaller
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What is your “I don't care if this succeeds” project?
I’m building a minimalistic, 1v1 MOBA game (Dota/LoL) that’s all about grand strategy at the macro level, like chess. It is designed from scratch to accommodate AI development.
OpenAI gave up after beating 99% of players in a limited version of DOTA2. They essentially just figured out how to out-micro human players. We want to let players play alongside AI assistance, like a racing car driver backed up by their team of mechanics and engineers.
https://github.com/amethyst/shotcaller
- Shotcaller wip art pass for v0.5
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Shotcaller MOBA-game v0.4.0 – New leaders & UI
Make a new 🦹 Leader or 📦 Item!
Make a new 🦹 Leader or 📦 Item!
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Chris “HuK” Loranger's Thoughts on RTSes
I’m working on one such modern RTS game: https://github.com/amethyst/shotcaller
It’s a MOBA-style game that is played 1v1, with the 5 “players” on each side controlled by autonomous bots. This design accommodates AI development as part of the sport, much like a F1 driver and their team of engineers and mechanics.
The game is written in Rust and will use WASM for scripting to accommodate a wide range of languages for both game modding and AI code. While it’s only 1v1 in its initial iteration, I agree that there’s immense value in cooperative and more micro-level play, so we do intend to incrementally move towards that as an alternative game mode.
I’d love to chat more with anyone interested in this particular design or RTS/MOBAs in general. You can find my email on my GitHub.
What are some alternatives?
VimMode.spoon - Adds vim keybindings to all OS X inputs
listudy - Listudy - chess training server
SDRPlusPlus - Cross-Platform SDR Software
scraper - Nodejs web scraper. Contains a command line, docker container, terraform module and ansible roles for distributed cloud scraping. Supported databases: SQLite, MySQL, PostgreSQL. Supported headless clients: Puppeteer, Playwright, Cheerio, JSdom.
electron-browser-shell - A minimal, tabbed web browser with support for Chrome extensions—built on Electron.
manim - A community-maintained Python framework for creating mathematical animations.
fingine - A personal finance simulation engine in Rust.
Arthur - How to build your own AI art installation from scratch [Moved to: https://github.com/maxvfischer/DIY-ai-art]
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
scraper - A scraper for EmulationStation written in Go using hashing
meal-scheduler