vkd3d-proton
wine
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vkd3d-proton | wine | |
---|---|---|
329 | 74 | |
1,672 | 1,115 | |
- | 4.0% | |
9.7 | 10.0 | |
7 days ago | about 16 hours ago | |
C | C | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vkd3d-proton
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AMD x PCMR - Avatar: Frontiers of Pandora Worldwide Giveaway - Win a Limited Edition AMD Avatar Kit that includes the Limited-Edition AMD Radeon RX 7900 XTX GPU and Ryzen 7 7800X3D CPU (Only 500 of each ever made!). There are 23 kits up for grabs!
Exchange my 750W PSU for a stronger one as 7900 XTX is a hungry beast, then some upscaling/AI work on (Arch BTW) Linux, testing Cyberpunk 2077 with RT once this fix is in Proton-GE. For the CPU I would obviously have to get a new mobo, and new RAM and then I would test how fast the Dwarf Fortress world generator is/slow, Cities Skylines I/II, RimWorld, Paradox Interactive games, and so on.
- Linux with proton outperforming windows
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Steam on hyprland is running on the onboard graphics instead of discrete GPU
For DX12 games you must set the env var VKD3D_FILTER_DEVICE_NAME. But currently it might not work for some games.
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Alan Wake 2 Is an Unexpected Visual Marvel Even on Older GPUs
If anyone is playing on Linux with an AMD GPU and has texture issues (missing FBI text on the characters' jackets is the give away), it can be fixed with applying a patch to mesa-git: https://github.com/HansKristian-Work/vkd3d-proton/issues/175.... It should hopefully be implemented soon. I think it's only limited to RDNA2.
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Cyberpunk 2077 + GPTK (1.0.4) - "The Heist" blackscreen during whole mission BUG
Similar issue but different platform - CP77: Black scenery in Konpeki Plaza and No-Tell Motel · Issue #632 · HansKristian-Work/vkd3d-proton · GitHub
- vkd3d-proton Release Version 2.10
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Major programming faults discovered in Starfield's code by VKD3D dev - performance issues are *not* the result of non-upgraded hardware
Vkd3d (the dx12->vulkan translation layer) developer has put up a change log for a new version that is about to be (released here) and also a pull request with more information about what he discovered about all the awful things that starfield is doing to GPU drivers (here).
- Add special game perf workaround for Starfield and other DGC junkies
- Starfield Linux: i found a fix for a minority of mesa radv users, who experience freezes and crashes!
- [FIX] How to fix crash after selecting new or continue for Linux/Steam Deck
wine
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Did Ubisoft just break Ubisoft Connect when using Linux/Wine/Proton?
Much like it did before this commit.
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GE-Proton8-1 Released
Both Proton and Wine are open-source, there's not much to be gained by trapping any possible development to only folks working at Valve when there are thousands would happily help for free, on top of those Valve already pays.
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Any idear when Proton 8 will be released ?
Valve doesn't use upstream Wine. They use their own fork: https://github.com/ValveSoftware/wine
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For those wondering about Diablo 4 beta launching today
The 'No GPU Found' error is caused by https://github.com/ValveSoftware/wine/commit/51ce414a1f41fcaa415c4d3b4edd6b96ba711a35
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is there a way to spoof a direct x version ?
Here is a github issue that describe it better https://github.com/ValveSoftware/wine/issues/177
- New Proton Experimental Update fixes the 2K and Ubisoft launchers not working on the Steam Deck
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Ubisoft just broke their games on Linux desktop and Steam Deck
Looks like Proton Experimental just fixed it. https://github.com/ValveSoftware/wine/commit/ae2fad7338cc2f914536469656448ecb5fdcf294
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GE-Proton7-44 Released
I'm pretty sure Eggroll is reffering to this Gnome 43 specific ALT+TAB fix which was merged in Proton Experimental last week: https://github.com/ValveSoftware/wine/pull/169
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Anno 1800 Multiplayer Error
A solution is in progress. Give it a few weeks, or build Proton yourself. https://github.com/ValveSoftware/wine/issues/172
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How to debug Cyberpunk 2077 crash in Wine?
Then, if you managed to attach gdb, source this script and run lsf. After that let the game continue until you hit the crash and you should be able to get a backtrace with symbols (don't forget to use a radv build with debug symbols left in.
What are some alternatives?
dxvk - Lutris' DXVK repository for providing custom DXVK versions
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.
lutris - Lutris desktop client
wine-tkg - Wine source generated by the wine-tkg build system. See wine-tkg-config.txt for config.
dxvk-async
Proton - Compatibility tool for Steam Play based on Wine and additional components
photoshopCClinux - Photoshop CC v19 installer for Gnu/Linux
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
Magpie - English Translation of Magpie
EldenRingStutterFix - D3D12 modification that might fix stuttering in Elden Ring
FidelityFX-FSR - FidelityFX Super Resolution