vkd3d-proton
EldenRingStutterFix
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vkd3d-proton | EldenRingStutterFix | |
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329 | 17 | |
1,654 | 141 | |
- | - | |
9.7 | 5.9 | |
3 days ago | about 2 years ago | |
C | C++ | |
GNU Lesser General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vkd3d-proton
- Linux with proton outperforming windows
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What's the best way to go about installing the *beta* drivers for Nvidia?
Hey all, I'll keep it short and sweet. I've got an RTX 3060 TI and I'm currently running Driver 530. There's a gamebreaking interaction with 530, VKD3D, and the kernel that prevents Resident Evil: Village from running for more than five minutes. 535 seems to completely solve this issue as referenced in this post Specifically, I'm currently on 530 DKMS. What's the preferred, safe way to acquire a kernel compatible, preferably pacman friendly version of the 535 driver? Thanks in advance
- Fedora 39 To Raise Its vm.max_map_count To Satisfy Some Steam Play Games
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Vulkan 1.3.251 spec update
stuff like this exists not really to be used by native vulkan things, but rather for the sake of intermediate layers like, in this case, vkd3d|vkd3d-proton
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Lutris error when install games
I solved. I install all libraries manually. https://github.com/jp7677/dxvk-nvapi/releases/tag/v0.6 https://github.com/lutris/d3d_extras/releases/tag/v2 https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.9 https://github.com/doitsujin/dxvk/releases/tag/v2.2
- [Lutris] Farcry 6 stuck on black screen when using Gamescope?
- vkd3d-proton version 2.9 released
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Empress Resident Evil 4 Remake error code 0x2000000
3) In lutris add a new locally installed game, I use wine-ge-proton 8.2 as the runner along with DXVK 2.0, and VK3D 2.8 enabled (I'd probply reccomend using the latest version of all of these however)
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EA games that weren't purchased through Steam?
EA App, EA's new launcher, isn't great but it does run for me. Steam, Lutris, Bottles, and Heroic all use variants of Wine - a windows compatibility layer - with projects such as dxvk and vkd3d-proton to run windows games and programs. Steam will use native ports by default if they are available, but you can override that in the game's properties if you want to.
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DXVK version 2.2 released
A vkd3d-proton build as of HansKristian-Work/vkd3d-proton@26c4fed or later is required for this to work.
EldenRingStutterFix
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Has anyone managed to make elden Ring with AMD Boost?
Btw, this supposedly https://github.com/soupstream/EldenRingStutterFix fixs the stutters haven't tested it yet
- Elden Ring Patch 1.04.1 is available now
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ELDEN RING: Update notes 1.04 released
Here it is. You can also play on Linux to get the same fix without having to disable the online features.
There's a mod (Elden Ring Stutter Fix that implements Valve's shader compilation edit to standard Windows installs, it helps remedy the shader compilation stutter in the game.
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Game Ready & Studio Driver 512.15 FAQ/Discussion
FYI, the fixes made by valve for the steam deck have been ported to Windows, though the person who ported those fixes says SpecialK should be used instead since it does the same thing.
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Valve Explains How It Fixed Elden Ring on Steam Deck
I'm hopeful they will fix this issue, but doubtful unless there is a massive petition with clear goals like fix performance with pointing to this valve fix, unlock frame rate, add ultrawide, give option to disable vignetting and chromatic aberration etc. I wonder if GPU driver release with added command allocator pool cache would be possible, because I saw another DX12 fix and it basically a simple cache.
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Anyone still having frame rate/stuttering issues w/ Elden Ring?
https://github.com/soupstream/EldenRingStutterFix this mod removed the big slowdowns and generally imrproved the stutters for meme
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Digital Foundry - Yes - Valve Really Did Fix Elden Ring PC For Steam Deck!
And yes, you could. There's even a d3d12 fix by now.
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New Elden Ring stutter fix (VKD3D fixes natively in D3D12)
What you and everyone else could do to help is responding back to the author of the mod, since they're asking for feedback on whether or not the fix is working here: https://github.com/soupstream/EldenRingStutterFix/issues/4
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ELDEN RING has sold 1M Units Sold in Japan, 12M Units Sold Worldwide!
Try this new fix: https://github.com/soupstream/EldenRingStutterFix
What are some alternatives?
dxvk - Lutris' DXVK repository for providing custom DXVK versions
lutris - Lutris desktop client
dxvk-async
photoshopCClinux - Photoshop CC v19 installer for Gnu/Linux
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
Proton - Compatibility tool for Steam Play based on Wine and additional components
wine
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
protontricks - A wrapper that does winetricks things for Proton enabled games, requires Winetricks.