vkd3d-proton
DiligentEngine
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vkd3d-proton | DiligentEngine | |
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329 | 24 | |
1,642 | 3,283 | |
- | 2.7% | |
9.7 | 9.4 | |
7 days ago | 1 day ago | |
C | Batchfile | |
GNU Lesser General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vkd3d-proton
- Linux with proton outperforming windows
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What's the best way to go about installing the *beta* drivers for Nvidia?
Hey all, I'll keep it short and sweet. I've got an RTX 3060 TI and I'm currently running Driver 530. There's a gamebreaking interaction with 530, VKD3D, and the kernel that prevents Resident Evil: Village from running for more than five minutes. 535 seems to completely solve this issue as referenced in this post Specifically, I'm currently on 530 DKMS. What's the preferred, safe way to acquire a kernel compatible, preferably pacman friendly version of the 535 driver? Thanks in advance
- Fedora 39 To Raise Its vm.max_map_count To Satisfy Some Steam Play Games
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Vulkan 1.3.251 spec update
stuff like this exists not really to be used by native vulkan things, but rather for the sake of intermediate layers like, in this case, vkd3d|vkd3d-proton
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Lutris error when install games
I solved. I install all libraries manually. https://github.com/jp7677/dxvk-nvapi/releases/tag/v0.6 https://github.com/lutris/d3d_extras/releases/tag/v2 https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.9 https://github.com/doitsujin/dxvk/releases/tag/v2.2
- [Lutris] Farcry 6 stuck on black screen when using Gamescope?
- vkd3d-proton version 2.9 released
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Empress Resident Evil 4 Remake error code 0x2000000
3) In lutris add a new locally installed game, I use wine-ge-proton 8.2 as the runner along with DXVK 2.0, and VK3D 2.8 enabled (I'd probply reccomend using the latest version of all of these however)
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EA games that weren't purchased through Steam?
EA App, EA's new launcher, isn't great but it does run for me. Steam, Lutris, Bottles, and Heroic all use variants of Wine - a windows compatibility layer - with projects such as dxvk and vkd3d-proton to run windows games and programs. Steam will use native ports by default if they are available, but you can override that in the game's properties if you want to.
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DXVK version 2.2 released
A vkd3d-proton build as of HansKristian-Work/vkd3d-proton@26c4fed or later is required for this to work.
DiligentEngine
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The Ultimate Cross-Platform Rendering Engine?
Diligent Engine: They say their engine is the successor of bgfx, but I'm not rly into that topic.
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Collecting the best C++ practices
Diligent Engine. A Modern Cross-Platform Low-Level 3D Graphics Library and Rendering Framework Tweet.
- Good repos for beginners to browse that follow best modern C++ practices (including testing, static analysis etc...)
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What is a good absolutely minimalist game/rendering engine?
Diligent Engine
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A Rant on Developers
I'm not speaking out of my ass, either, I have very actively followed low-level development being done towards open-source engines such as Diligent and Wicked. I personally am a contributor to the latter engine, as well. It is baffling to me that independent developers don't support this platform.
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Is the bgfx library any good?
Im a big fan of the Diligent Engine myself. Its at roughly the same abstraction layer as bgfx.
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The current state of GPU API's and why I wish V-EZ hadn't died.
If you're looking for something like bgfx but a bit lower level and targeting only modern GPUs, you might want to check out Diligent Engine.
I like the DiligentEngine myself. Either one will work fine.
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Game engine for programmars
I use the Diligent Engine and have custom code to do config, resource management, etc.
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Unified Shader Programming in C++
If you have relatively new GL, this one is good: https://diligentgraphics.com/diligent-engine/
What are some alternatives?
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
dxvk - Lutris' DXVK repository for providing custom DXVK versions
lutris - Lutris desktop client
dxvk-async
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
photoshopCClinux - Photoshop CC v19 installer for Gnu/Linux
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
EldenRingStutterFix - D3D12 modification that might fix stuttering in Elden Ring
vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
Proton - Compatibility tool for Steam Play based on Wine and additional components