vgpu_unlock VS dxvk

Compare vgpu_unlock vs dxvk and see what are their differences.

vgpu_unlock

Unlock vGPU functionality for consumer grade GPUs. (by DualCoder)

dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine (by doitsujin)
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vgpu_unlock dxvk
144 765
4,264 11,898
- -
0.0 9.4
about 1 year ago 2 days ago
C C++
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vgpu_unlock

Posts with mentions or reviews of vgpu_unlock. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-12.
  • Tinygrad: Hacked 4090 driver to enable P2P
    5 projects | news.ycombinator.com | 12 Apr 2024
    This isn’t even the first time a hacked driver has been used to unlock some HW feature - https://github.com/DualCoder/vgpu_unlock
  • Is there specific hardware to make passthrough GPU easier?
    1 project | /r/Proxmox | 27 May 2023
    Alternatively enable vGPU for the 2070 and use it for both Jellyfin LXC and Windows VM. https://github.com/DualCoder/vgpu_unlock
  • GPU virtualization?
    3 projects | /r/kvm | 20 May 2023
    I'm on Linux and I'm running a 3070 Ti (Nvidia). I have always wanted to do GPU virtualization but because NVIDIA won't release vGPU for consumer card no one can do it without crossing legal red tape or problems with bricking your GPU. I did find this [https://github.com/jamesstringerparsec/Easy-GPU-PV] however it is only for windows, I found this [https://github.com/Arc-Compute/LibVF.IO/] and does not work with my GPU, and this [https://github.com/DualCoder/vgpu_unlock] and can't get it to work. Done any one know an alternative on Linux that work just like this, overcoming these problems (on KVM)?
  • GPU pass-through/Sharing between multiple VMs
    1 project | /r/VFIO | 6 May 2023
    Otherwise, your only other option is the real hardware virtualization options that are available. NVIDIA's enterprise vGPU solution is for expensive compute cards however some have had good luck making vGPUs work on consumer NVIDIA cards with tools such as vgpu_unlock
  • SR-IOV with RTX 3090 Ti
    1 project | /r/Proxmox | 18 Apr 2023
    There was a hack to enable it on some consumer cards, but it’s not available on Ampere/30x0 cards: https://github.com/DualCoder/vgpu_unlock/issues/8
  • Gaming PC for Proxmox
    1 project | /r/Proxmox | 12 Apr 2023
  • GPU virtualization, RTX 3000, Nvidia, and KVM?
    1 project | /r/linuxquestions | 7 Apr 2023
  • Hi, I need help building my VMware home-lab environment
    1 project | /r/vmware | 31 Mar 2023
  • cheap gpu for virtualization and stable diffusion
    1 project | /r/servers | 6 Mar 2023
  • GPU Passthrough
    4 projects | /r/Proxmox_BR | 29 Jan 2023
    Pci passthrough https://github.com/mbilker/vgpu_unlock-rs https://github.com/DualCoder/vgpu_unlock https://github.com/DualCoder/vgpu_unlock/issues/91 https://gitlab.com/polloloco/vgpu-proxmox https://github.com/joeknock90/Single-GPU-Passthrough https://gitlab.com/YuriAlek/vfio#start-here https://www.reddit.com/r/homelab/comments/b5xpua/the_ultimate_beginners_guide_to_gpu_passthrough/ https://forum.level1techs.com/t/single-gpu-passthrough-with-proxmox/113282/2 https://forum.proxmox.com/threads/problem-with-gpu-passthrough.55918/

dxvk

Posts with mentions or reviews of dxvk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-07.
  • Elbrus-8S
    1 project | news.ycombinator.com | 12 Jan 2024
    Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
  • "LibreOffice is better at reading old Word files than Word"
    5 projects | news.ycombinator.com | 7 Jan 2024
  • Game crashes within 10 seconds of launching unless I reinstall from scratch
    2 projects | /r/satisfactory | 9 Dec 2023
    From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub​​, Steam Community​​, and the DXVK GitHub page​​.
  • It’s time for change!!
    1 project | /r/GTAIV | 8 Dec 2023
    Kid named DXVK :
  • Running GTA IV using dxvk
    1 project | /r/GTA | 7 Dec 2023
    DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
  • almost 120 fps smooth camera movement
    2 projects | /r/thesims3 | 7 Dec 2023
    Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
  • Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
    1 project | /r/IntelArc | 29 Nov 2023
    What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
  • Re-Installed game an hour ago, got hit with App will Terminate Now
    1 project | /r/sims2help | 19 Nov 2023
  • DXVK 2.3 released bringing several improvements and bug fixes for various games
    1 project | /r/linuxmasterrace | 9 Sep 2023
  • DXVK 2.3 Brings Presentation Improvements & More Game Fixes
    1 project | /r/SteamDeck | 7 Sep 2023

What are some alternatives?

When comparing vgpu_unlock and dxvk you can also consider the following projects:

Easy-GPU-PV - A Project dedicated to making GPU Partitioning on Windows easier!

dxvk-async

nvidia-patch - This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.

vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]

LibVF.IO - A vendor neutral GPU multiplexing tool driven by VFIO & YAML.

d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2

OSX-KVM - Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.

GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]

vgpu_unlock-rs - Unlock vGPU functionality for consumer grade GPUs

proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components

vga-passthrough - Up to date (2021) reference for setting up a VGA passthrough on (Ubuntu) Linux.

d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]