Veldrid VS urho3d

Compare Veldrid vs urho3d and see what are their differences.

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Veldrid urho3d
12 24
2,396 4,265
1.1% -
5.7 9.8
19 days ago about 1 year ago
C# C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Veldrid

Posts with mentions or reviews of Veldrid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-17.
  • Is there a real time graphics llibrary in c#
    4 projects | /r/csharp | 17 May 2023
    I'd recommend Veldrid
  • I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
    4 projects | /r/gamedev | 9 Jul 2022
    https://github.com/mellinoe/veldrid and https://github.com/dotnet/Silk.NET are nice wrappers around several graphic apis
  • Game engine for programmars
    17 projects | /r/gamedev | 5 Mar 2022
    Veldrid is a lower level engine that abstracts away a bunch of backends for you. Youll have to build your own pieces on top.
  • Is modern C# a good choice for writing a Vulkan engine?
    3 projects | /r/gamedev | 7 Jan 2022
    in addition to what everyone has said already, take a look at https://github.com/mellinoe/veldrid
  • Custome game engine: what stack ?
    5 projects | /r/gamedev | 5 Jul 2021
    Veldrid for graphics although I think SILK.net would also work well.
  • Efficient, cross-platform graphics library?
    5 projects | /r/GraphicsProgramming | 29 Jun 2021
    If you’re interested in C#, You could look into Veldrid. It is 3D however, so im not sure how easy it is to do 2D with it. ImGui.NET is a set of .NET bindings for Dear ImGui, which is one of the best immediate mode gui librarys out there imo. It has a canvas feature which allows you to draw 2D shapes via the gui renderer. Also, the creator of Veldrid and ImGui.NET has an example project for ImGui.NET using veldrid..
  • XNA vs FNA vs Monogame
    2 projects | /r/gamedev | 21 Apr 2021
    Veldrid attempts to wrap several graphics api, directx11, metal, opengl, and vulkan. You would have to write most things from scratch but this lib will work cross platform. Probably not consoles though.
  • How do you manipulate individual pixels in C#?
    4 projects | /r/csharp | 25 Dec 2020
    Someone else suggested Veldrid for its OpenGL and Vulkan support. But if you want DirectX, note that Veldrid supports DirectX for Windows projects, and has recently switched from using SharpDX to Vortice behind the scenes.
    4 projects | /r/csharp | 25 Dec 2020
    To create a "Good" c# game with some modern graphics I would recommend utilizing a library like Veldrid https://github.com/mellinoe/veldrid which lets you use openGL/Vulcan etc and can be used in dot net core to create cross platform compatible games.

urho3d

Posts with mentions or reviews of urho3d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-05.

What are some alternatives?

When comparing Veldrid and urho3d you can also consider the following projects:

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ImGui.NET - An ImGui wrapper for .NET.

Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

rbfx - Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

raylib - A simple and easy-to-use library to enjoy videogames programming

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Horde3D - Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.