Veldrid
ImageSharp
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Veldrid | ImageSharp | |
---|---|---|
12 | 34 | |
2,398 | 7,066 | |
1.2% | 1.1% | |
5.7 | 9.7 | |
3 days ago | 7 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Veldrid
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Is there a real time graphics llibrary in c#
I'd recommend Veldrid
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Question: How to create OpenGL C# Bindings from scratch? (Bear with me please...)
So, for example, Veldrid, a low cross-platform graphics API-agnostic rendering and compute library for .NET, has its own bindings to provide different graphics backends. How were those created? Is it a completely manual process? are tools available? How are those maintained?
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I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
https://github.com/mellinoe/veldrid and https://github.com/dotnet/Silk.NET are nice wrappers around several graphic apis
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C# voxel dev for mac & windows?
Check out Veldrid.
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Game engine for programmars
Veldrid is a lower level engine that abstracts away a bunch of backends for you. Youll have to build your own pieces on top.
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What graphic frameworks you recommend?
Also noteworthy: Veldrid
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Is modern C# a good choice for writing a Vulkan engine?
in addition to what everyone has said already, take a look at https://github.com/mellinoe/veldrid
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Custome game engine: what stack ?
Veldrid for graphics although I think SILK.net would also work well.
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Efficient, cross-platform graphics library?
If you’re interested in C#, You could look into Veldrid. It is 3D however, so im not sure how easy it is to do 2D with it. ImGui.NET is a set of .NET bindings for Dear ImGui, which is one of the best immediate mode gui librarys out there imo. It has a canvas feature which allows you to draw 2D shapes via the gui renderer. Also, the creator of Veldrid and ImGui.NET has an example project for ImGui.NET using veldrid..
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XNA vs FNA vs Monogame
Veldrid attempts to wrap several graphics api, directx11, metal, opengl, and vulkan. You would have to write most things from scratch but this lib will work cross platform. Probably not consoles though.
ImageSharp
- Is there a way to remove metadata from an image file?
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First automatic JPEG-XL cloud service
> High quality progressive decoding at reduced filesizes is a big positive for me.
This is really cool!
Honestly, I want to use regular progressive JPEGs for a current project of mine, but it seems that even that doesn't have support in all the tech stacks yet despite how long it's been around for, for example: https://github.com/SixLabors/ImageSharp/issues/449
Here's hoping that in the case of JPEG-XL this will be more commonplace!
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Unity’s New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
Here's an example:
https://github.com/SixLabors/ImageSharp/blob/main/LICENSE#L2...
https://news.ycombinator.com/item?id=33301518
Again, nothing stops someone from forking and maintaining.
Are you saying this is not legally enforceable? Because I am under the impression from my legal council it is. I can ask again to get more clarity.
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ChatGPT: Assisting you with your chords
ChatGPT is very good at being confidently incorrect. I asked it for some programming related thing and it gave me some code that used a class from a library as if it was generic, when it was not, and even made up some classes. You should also remember that things have since updated and things that might have been true back in 2020, may not be anymore. SixLabors.ImageSharp, for example has reworked some code since then and ChatGPT regularly messes up the methods that it uses, most notably Image.GetPixelSpan.
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Reasons to switch from python to dotnet ? Image processing involved
There is one in dot net too https://github.com/SixLabors/ImageSharp
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Compress/resize images
ImageSharp is another option, but could have licence implications.
- QR Code reader not dependant on System.Drawing
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GitHub - A Place to Fork
One example from the top of my head is ImageSharp.
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ImageSharp leaving the .NET Foundation due to licensing change
Library users should come together and fork the last open source version (https://github.com/SixLabors/ImageSharp/tree/v2.1.3) and maintain that together. Just having a version still available, even if it's got no new features, may be enough to make the Six Labors reconsider their approach because why pay for a library that can mostly work for free?
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TIL: mime types and static assets in Umbraco
Since .net doesn't yet support avif and neither does ImageSharp, files of this type just didn't have a MIME type available and trying to use them would result in a 404 error.
What are some alternatives?
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Magick.NET - The .NET library for ImageMagick
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
OpenCvSharp - OpenCV wrapper for .NET
ImGui.NET - An ImGui wrapper for .NET.
ImageProcessor - :camera: A fluent wrapper around System.Drawing for the processing of image files.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Emgu CV - Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library.
Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
ImageResizer - The official repository for ImageResizer
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
MetadataExtractor - Extracts Exif, IPTC, XMP, ICC and other metadata from image, video and audio files