Veldrid
BareE
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Veldrid | BareE | |
---|---|---|
12 | 4 | |
2,393 | 15 | |
1.6% | - | |
5.7 | 4.7 | |
3 days ago | 5 months ago | |
C# | C# | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Veldrid
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Is there a real time graphics llibrary in c#
I'd recommend Veldrid
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I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
https://github.com/mellinoe/veldrid and https://github.com/dotnet/Silk.NET are nice wrappers around several graphic apis
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Game engine for programmars
Veldrid is a lower level engine that abstracts away a bunch of backends for you. Youll have to build your own pieces on top.
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Is modern C# a good choice for writing a Vulkan engine?
in addition to what everyone has said already, take a look at https://github.com/mellinoe/veldrid
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Custome game engine: what stack ?
Veldrid for graphics although I think SILK.net would also work well.
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Efficient, cross-platform graphics library?
If you’re interested in C#, You could look into Veldrid. It is 3D however, so im not sure how easy it is to do 2D with it. ImGui.NET is a set of .NET bindings for Dear ImGui, which is one of the best immediate mode gui librarys out there imo. It has a canvas feature which allows you to draw 2D shapes via the gui renderer. Also, the creator of Veldrid and ImGui.NET has an example project for ImGui.NET using veldrid..
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XNA vs FNA vs Monogame
Veldrid attempts to wrap several graphics api, directx11, metal, opengl, and vulkan. You would have to write most things from scratch but this lib will work cross platform. Probably not consoles though.
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How do you manipulate individual pixels in C#?
Someone else suggested Veldrid for its OpenGL and Vulkan support. But if you want DirectX, note that Veldrid supports DirectX for Windows projects, and has recently switched from using SharpDX to Vortice behind the scenes.
To create a "Good" c# game with some modern graphics I would recommend utilizing a library like Veldrid https://github.com/mellinoe/veldrid which lets you use openGL/Vulcan etc and can be used in dot net core to create cross platform compatible games.
BareE
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Custome game engine: what stack ?
I am working on a game engine written in C# called BareE
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Sharing Saturday #365
BareE (GitHub)
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Sharing Saturday #363
BareE (GitHub , YouTube)
What are some alternatives?
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
ImGui.NET - An ImGui wrapper for .NET.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
ImageSharp - :camera: A modern, cross-platform, 2D Graphics library for .NET
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Oxyplot - A cross-platform plotting library for .NET
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
LibVLCSharp - Cross-platform .NET/Mono bindings for LibVLC
ScottPlot - Interactive plotting library for .NET