vulkan-guide VS kompute

Compare vulkan-guide vs kompute and see what are their differences.

kompute

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation. (by KomputeProject)
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vulkan-guide kompute
67 37
792 1,480
- 5.9%
9.1 8.3
2 months ago 2 days ago
SCSS C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vulkan-guide

Posts with mentions or reviews of vulkan-guide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-01.

kompute

Posts with mentions or reviews of kompute. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-14.

What are some alternatives?

When comparing vulkan-guide and kompute you can also consider the following projects:

vk-bootstrap - Vulkan Bootstrapping Iibrary

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

raylib - A simple and easy-to-use library to enjoy videogames programming

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

VkFFT - Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

Vulkan - Examples and demos for the new Vulkan API

OpenCLOn12 - The OpenCL-on-D3D12 mapping layer

SDL - Simple Directmedia Layer

godot-proposals - Godot Improvement Proposals (GIPs)

SPIRV-Reflect - SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

VulkanExamples - Examples and demos for the Vulkan C++ API