v2rayN VS dnSpy

Compare v2rayN vs dnSpy and see what are their differences.

v2rayN

A GUI client for Windows, support Xray core and v2fly core and others (by 2dust)

dnSpy

.NET debugger and assembly editor [Moved to: https://github.com/dnSpy/dnSpy] (by 0xd4d)
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v2rayN dnSpy
8 2
60,789 17,639
- -
8.8 6.5
9 days ago over 3 years ago
C# C#
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

v2rayN

Posts with mentions or reviews of v2rayN. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-15.

dnSpy

Posts with mentions or reviews of dnSpy. We have used some of these posts to build our list of alternatives and similar projects.
  • [MOD/FIX] Proportional haven-recruit chance
    1 project | /r/PhoenixPoint | 16 Oct 2021
    dnSpy https://github.com/0xd4d/dnSpy
  • I was hoping to get some insight into this crash?
    1 project | /r/Bannerlord_MODS | 12 Mar 2021
    Protip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line. Inner exception callstack: No inner exception was thrownOuter exception callstack: at TaleWorlds.CampaignSystem.Actions.LeaveTroopsToSettlementAction.ApplyInternal(MobileParty mobileParty, Settlement settlement, Int32 numberOfTroopsWillBeLeft, Boolean archersAreHighPriority) at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.GarrisonTroopsCampaignBehavior.OnSettlementEntered(MobileParty mobileParty, Settlement settlement, Hero hero) at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3) at TaleWorlds.CampaignSystem.CampaignEvents.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero) at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyInternal(Hero hero, MobileParty mobileParty, Settlement settlement, EnterSettlementDetail detail, Object subject, Boolean isPlayerInvolved) at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyForParty(MobileParty mobileParty, Settlement settlement) at TaleWorlds.CampaignSystem.Campaign.HandleSettlementEncounter(MobileParty attackerParty, Settlement settlement) at TaleWorlds.CampaignSystem.Campaign.HandleSettlementEncounter(MobileParty attackerParty, Settlement settlement) at TaleWorlds.CampaignSystem.Campaign.CheckSettlementEncounter(MobileParty mobileParty) at TaleWorlds.CampaignSystem.Campaign.HandleEncounters(Single dt) at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt) at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt) at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt) at TaleWorlds.Core.GameStateManager.OnTick(Single dt) at TaleWorlds.Core.Game.OnTick(Single dt) at TaleWorlds.Core.GameManagerBase.OnTick(Single dt) at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, Single dt) at TaleWorlds.DotNet.Managed.ApplicationTick_Patch2(Single dt)

What are some alternatives?

When comparing v2rayN and dnSpy you can also consider the following projects:

v2ray-core - A platform for building proxies to bypass network restrictions.

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

domain-list-community - Community managed domain list. Generate geosite.dat for V2Ray.

de4dot - .NET deobfuscator and unpacker.

shadowsocks-windows - A C# port of shadowsocks

x64dbg - An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.

dnSpy-Unity-mono - Fork of Unity mono that's used to compile mono.dll with debugging support enabled

JustDecompile Engine - The decompilation engine of JustDecompile

PowerShell - PowerShell for every system!

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

cli - GitHub’s official command line tool