utfcpp
cc-rs
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utfcpp | cc-rs | |
---|---|---|
3 | 8 | |
1,412 | 1,729 | |
- | 7.7% | |
7.3 | 9.0 | |
4 months ago | 5 days ago | |
C++ | Rust | |
Boost Software License 1.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
utfcpp
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Current utf8 support options.
std::string is simply a string of bytes, so can already contain utf-8 encoded text. The only problem is when you want to interact with OS (Windows) API and other library APIs that don't expect utf-8 and when you need to count number of characters etc. For that you can look into existing libraries, e.g. the official Unicode ICU or whatever you can find that others have made, e.g.: https://github.com/nemtrif/utfcpp
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How to cout a non-ASCII character within a non-ASCII string
Suffice it to say, this is a mess. However, there are libraries that make this easier.
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Maintain It with Zig
> I've always tried as much as possible to treat strings as just opaque data and never look into them, which tends to work well, but in some domains you really need to look at and massage the characters/codepoints/grapheme clusters, and the lack of a first-citizen UTF-8-aware string type is, I think, a bit unfortunate in this day and age.
You don't need a UTF-8 type for that, you just need routines that handle UTF-8 strings, like utfcpp (https://github.com/nemtrif/utfcpp).
cc-rs
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RustPython – A Python-3 (CPython >= 3.11.0) Interpreter written in Rust
It does support calling into other compilers and toolchains through build scripts and such. Take cc-rs[0] for example: this allows building C and C++ files natively without even calling an executable yourself.
In practice, I'd expect libraries to just call make/cmake/ninja for you, or (like openssl-sys) ask you to install the necessary libraries using your favourite package manager.
[0]: https://github.com/rust-lang/cc-rs
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Any crates for compiling C ( or other language ) from a rust binary?
The cc crate (https://github.com/rust-lang/cc-rs) is widely used for compiling C code from Rust (often in a build.rs file for the purpose of wrapping a C library so that it can be used from Rust). However, I believe it generally does expect a C compiler to be present.
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Calling C code from Rust
It might be quite tedious to compile static library manually every time we make changes in C code. The better solution is to instead utilize the cc crate, which provides an idiomatic Rust interface to the compiler provided by the host.
- cc-rs is looking for new maintainers
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Hello, youki! Faster container runtime is written in Rust
https://github.com/alexcrichton/cc-rs This crates lets you shell out to a C compiler when building your Rust project
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Maintain It with Zig
> You're splitting hairs in a weird way. rustc cannot compile C code. zig can.
But why do I care? I don't use rustc directly, the build system of choice does. And very few of the major build systems have an issue handling multiple languages.
Cargo (rust's build system) supports build scripts and the community has already created C/C++ compiler hooks such as https://github.com/alexcrichton/cc-rs
rustup and cargo also provide easy cross-compilation support, too.
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Windows can't find link exe
I think it's getting confused because link.exe is in your PATH. But it's not the link.exe it expects. Link tools are detected using the cc crate so it would need to be fixed there. Would you be willing to open an issue about this?
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Most loved programming language Rust sparks privacy concerns
It’s not super well-documented, but there is an option to change this. --remap-path-prefix $(pwd)= in your RUSTFLAGS will usually do the trick. If you have any C dependencies you’ll also need similar things in CFLAGS, see https://github.com/alexcrichton/cc-rs/issues/593
What are some alternatives?
icu - The home of the ICU project source code.
mach - zig game engine & graphics toolkit
dstep - A tool for converting C and Objective-C headers to D modules
RIIR - why not Rewrite It In Rust
arocc - A C compiler written in Zig.
zigstr - Zigstr is a UTF-8 string type for Zig programs.
ohmygentool - LLVM/Clang based bindings generator for D language
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.