Uno Platform
Windows UI Library
Our great sponsors
Uno Platform | Windows UI Library | |
---|---|---|
130 | 102 | |
8,313 | 5,968 | |
1.4% | 1.1% | |
10.0 | 7.9 | |
4 days ago | 6 days ago | |
C# | C++ | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Uno Platform
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AvaloniaUI: Create Multi-Platform Apps with .NET
And Uno Platform (https://platform.uno/) is akin to React Native in terms of native controls usage.
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Ask HN: Cross-platform GUI apps in 2024
also UNO Platform (C#) which is suitable for simple or complex cross platform business applications : https://platform.uno/
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Lee's opinions on Umbraco + naming things
Why is this a problem? At face value, it isn't a problem. Taking a step back at a more global level, what does "uComponents" mean to the rest of the world? Many of the .NET developers who heavily use NuGet may have not even heard of Umbraco CMS, let alone a 3rd party plugin for it. What if people from the Uno Platform community are browsing NuGet for some kind of components extension library? You can see, this could get confusing outside the scope of the Umbraco community/ecosystem. On top of this, uComponents was developed against Umbraco v4, with its last release in 2016, now it's there to be lingering on the NuGet repository until the end of time, set in stone.
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A Proposal for an asynchronous Rust GUI framework
[2]: https://platform.uno/
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Dart 3.1 and a retrospective on functional style programming in Dart
Not a fan of XAML after trying to get into it, but there is Uno Platform. It wraps native widgets on mobile, just like React Native (which is good for accessibility), and uses C#. https://platform.uno/
My guess is that it's mainly focused on mobile. On Windows, it has no overhead (behaving like a normal WinUI 3 app), on macOS I think it uses Catalyst by default (which was developed by Apple to make more iOS apps available for Mac desktops) and on Linux it draws its own widgets that the devs try imitating the GTK style with.
On Android and iOS, it just uses the native widgets which I think is a better experience so you can see my reasons for guessing it's mobile-first. That may or may not be what you want.
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What is the best for Develop Cross-platform Application ?
5- Uno
- Do you guys think this programmer is right about dotnet?
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Cross-platform desktop applications
Also, .NET 7 brought a lot of stability so I am confident you'll have a better experience. I hope to hear back from you. It would be great to have any feedback at our repo - https://github.com/unoplatform/uno/discussions
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Media Player Element now available for cross-platform apps everywhere dotnet runs
Announcement at our blogs , follow our GitHub here, and send us any feedback at discussions please.
Windows UI Library
- Leaked Microsoft poll shows fewer employees have confidence in leadership
- Should I start migrating my Xamarin app to MAUI
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WinUI Unpackaged --- What am I missing?
The reason why I don't recommend Winui is the million bugs it has. See the github issues page. All Microsoft ui stuff sucks currently. But if you use WPF why not FluentWPF
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For the past year and a half I've been working on Wintoys, an app that let's you experience Windows in your way and keep it fresh everyday while having everything you need in one place
Development for WinAppSdk and WinUI 3 is also very slow and Microsoft seems to not want to push it and invest more developers into it for some reason. They try to improve the framework, is just it's a small team. For example it was a headacke to apply the Mica backgrop and required unmanaged code, they made it simpler and reduced it to a line of code but it took months. I have 2 out of 7 issues fixed on WinAppSdk repository and 0 out of 8 issues fixed in the WinUI 3 repository (some of the older than a year). This are just my issues, there are many other opened by other developers. So yeah, it wasn't fun at all. PoweshellSDK had an issue with the Import-Module command and it wasn't fixed for more than a year and probably won't be ever fixed, but I'm glad I found a workaround, even more clean and more safe, otherwise I couldn't have added the posibility to uninstall and change Store apps.
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Windows 11’s taskbar is finally getting labels and never combine app icons
Depends on how WinUI / WinAppSDK folks manage.
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Incorporating Winget into MDT
Click Download package - https://www.nuget.org/packages/Microsoft.UI.Xaml/2.7.3
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I created a Native Windows client for using ChatGPT 🚀
The fps issue unfortunately seems to be currently a problem of the WinUI3 framework itself: Low frame rate · Issue #7373 · microsoft/microsoft-ui-xaml (github.com)
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Teaching myself Windows app development, here's five days of progress.
The WinUI 3 gallery has some keys that you can use, but I usually just use the search function on the WinUI repo (https://github.com/microsoft/microsoft-ui-xaml). Usually, the xaml files with v1 in it's name is the newer, windows 11 styled version of that control, and the control should have some keys in it
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Simple WinUI problem
Can developers wanting to learn WinUI expect any support from Microsoft?
Can't speak for others but you can checkout the discussion threads on https://github.com/microsoft/microsoft-ui-xaml/discussions. I'm fairly optimistic as MS has started using WinUI 3 already, e.g. Phone Link, and the latest File Explorer in the Dev channel. Note that you are going to see haters leaving "DoOMeD!!1!1" comments anyways.
What are some alternatives?
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
Mono - Mono open source ECMA CLI, C# and .NET implementation.
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
SecureUxTheme - 🎨 A secure boot compatible in-memory UxTheme patcher
react-native-windows - A framework for building native Windows apps with React.