unity-websocket-multiplayer VS Lib.AspNetCore.WebSocketsCompression

Compare unity-websocket-multiplayer vs Lib.AspNetCore.WebSocketsCompression and see what are their differences.

Lib.AspNetCore.WebSocketsCompression

[Archived] Lib.AspNetCore.WebSocketsCompression is a library which provides a managed implementation of the WebSocket protocol, along with server integration components and support for permessage-deflate compression. (by tpeczek)
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unity-websocket-multiplayer Lib.AspNetCore.WebSocketsCompression
6 0
23 23
- -
0.0 0.0
about 2 years ago over 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-websocket-multiplayer

Posts with mentions or reviews of unity-websocket-multiplayer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-05.

Lib.AspNetCore.WebSocketsCompression

Posts with mentions or reviews of Lib.AspNetCore.WebSocketsCompression. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Lib.AspNetCore.WebSocketsCompression yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing unity-websocket-multiplayer and Lib.AspNetCore.WebSocketsCompression you can also consider the following projects:

NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

golang-multiplayer-server-demo - A demo game using Unity for the game client and Golang for a websocket server.

Fleck - C# Websocket Implementation

unity-websocket-server - A simple, zero-dependency WebSocket server for Unity.

WebSocket4NET - A popular .NET WebSocket Client

SuperSocket - SuperSocket is a light weight, cross platform and extensible socket server application framework.

WampSharp - A C# implementation of WAMP (The Web Application Messaging Protocol)

BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution

Websocket.Client - 🔧 .NET/C# websocket client library

Websockets.PCL - C# Websockets for all platforms using native bridges

Websocket-Sharp - A C# implementation of the WebSocket protocol client and server

XSockets