unity-sdf-generator VS IsoMesh

Compare unity-sdf-generator vs IsoMesh and see what are their differences.

unity-sdf-generator

A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes. (by danielshervheim)

IsoMesh

IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring. (by EmmetOT)
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unity-sdf-generator IsoMesh
1 3
155 251
- -
2.8 0.0
5 months ago 8 months ago
ShaderLab C#
BSD 3-clause "New" or "Revised" License MIT License
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unity-sdf-generator

Posts with mentions or reviews of unity-sdf-generator. We have used some of these posts to build our list of alternatives and similar projects.

IsoMesh

Posts with mentions or reviews of IsoMesh. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing unity-sdf-generator and IsoMesh you can also consider the following projects:

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

polygon-wind - Unity shader to emulate wind on low poly assets.

voxul - voxul is a voxel framework and voxel mesh editing tool for Unity.

ai-series-part-2 - Full project of the end state of the AI Series Part 2 video where we've add jumping with NavMeshLinks

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

ai-series-part-13 - Project used in the AI Series Part 13 Unity Tutorial

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.