unity-fbm-clouds VS TMP3D

Compare unity-fbm-clouds vs TMP3D and see what are their differences.

unity-fbm-clouds

FBM Parallax Clouds for Unity build-in render pipeline. (by alexmalyutindev)

TMP3D

A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment (by Ikaroon)
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unity-fbm-clouds TMP3D
1 3
4 83
- -
3.2 0.0
over 2 years ago over 1 year ago
HLSL HLSL
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-fbm-clouds

Posts with mentions or reviews of unity-fbm-clouds. We have used some of these posts to build our list of alternatives and similar projects.

TMP3D

Posts with mentions or reviews of TMP3D. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing unity-fbm-clouds and TMP3D you can also consider the following projects:

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.

NoiseShader - Noise shader library for Unity

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample

URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP

Eyeball - Unity VFX Shader Graph sample

MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact

UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.