unity-fbm-clouds VS MMDGenshin

Compare unity-fbm-clouds vs MMDGenshin and see what are their differences.

unity-fbm-clouds

FBM Parallax Clouds for Unity build-in render pipeline. (by alexmalyutindev)

MMDGenshin

Shader written for MMD to replicate the visual style of Genshin Impact (by Manashiku)
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unity-fbm-clouds MMDGenshin
1 1
4 73
- -
3.2 6.2
over 2 years ago 7 months ago
HLSL HLSL
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-fbm-clouds

Posts with mentions or reviews of unity-fbm-clouds. We have used some of these posts to build our list of alternatives and similar projects.

MMDGenshin

Posts with mentions or reviews of MMDGenshin. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing unity-fbm-clouds and MMDGenshin you can also consider the following projects:

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.

ray-mmd - 🎨 The project is designed to create a physically-based rendering at mikumikudance.

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

CorgiFX - Shader suit for game photography

URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

prod80-ReShade-Repository - Effects created for ReShade

Eyeball - Unity VFX Shader Graph sample

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

TMP3D - A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment

reshade-vrtoolkit - Modular shader to enhance you HMD clarity & sharpness with minimal performance impact.

NoiseShader - Noise shader library for Unity

UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.