unity-color-palettes
unity-sdf-generator
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unity-color-palettes | unity-sdf-generator | |
---|---|---|
1 | 1 | |
3 | 147 | |
- | - | |
0.0 | 5.0 | |
about 2 years ago | over 2 years ago | |
ShaderLab | ShaderLab | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
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unity-color-palettes
We haven't tracked posts mentioning unity-color-palettes yet.
Tracking mentions began in Dec 2020.
unity-sdf-generator
We haven't tracked posts mentioning unity-sdf-generator yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
polygon-wind - Unity shader to emulate wind on low poly assets.
ai-series-part-2 - Full project of the end state of the AI Series Part 2 video where we've add jumping with NavMeshLinks
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
ai-series-part-13 - Project used in the AI Series Part 13 Unity Tutorial
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
IsoMesh - IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
gimp-color-palettes - A collection of RGB color palettes for GIMP and Inkscape (but also Aseprite, Drawpile, Krita and MyPaint).