ultimatepp
advent-of-code
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ultimatepp | advent-of-code | |
---|---|---|
21 | 34 | |
728 | 29 | |
2.3% | - | |
9.5 | 5.6 | |
about 22 hours ago | 4 months ago | |
C++ | Python | |
BSD 2-clause "Simplified" License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ultimatepp
- Ask HN: What are some unpopular technologies you wish people knew more about?
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Hey guys, just wanted to share some exciting news with you all. U++ 2022.3 has recently been released and there's one big change that everyone should know about. So, what's the big change you ask? Well, you'll have to download the latest version to find out! Happy coding!
For more information, you can also visit our official site: https://www.ultimatepp.org/.
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MacOS IDE multiplatform
Have you considered Ultimate++?
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
U++
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U++ 2022.3 has been release with one major change
You can also visit our official site for more information.
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-π- 2022 Day 24 Solutions -π-
U++ (C++ framework)
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C++ Projects with GUI
The true thing is that you may find U++ framework very interesting. We created our framework to be extremely easy to use by beginners. We prepared various tutorials that will teach you how to create powerful UI applications with our technology.
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Tic tac toe ine c++ ?
Some say qt, others wxwidgets, u++, sfml, here is a video from quick search on wxwidgets and c++ for beginners https://www.youtube.com/watch?v=FOIbK4bJKS8 Choosethem depending on learning curve and where they will take you, you might learn something harder because it takes you farther to where you want to go.
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-π- 2022 Day 10 Solutions -π-
U++ (C++ GUI/RAD framework) day 10 solution at github
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-π- 2022 Day 9 Solutions -π-
U++ (C++ framework): https://github.com/ped7g/adventofcode/blob/main/2022-upp/09_rope_bridge/09_rope_bridge.cpp
advent-of-code
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-βοΈ- 2023 Day 11 Solutions -βοΈ-
[LANGUAGE: Python 3] 153/75 Raw solution
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-βοΈ- 2023 Day 10 Solutions -βοΈ-
One could instead count |F7 (that's what I do in my refactored solution), but counting all the bends would miscount the vertical segments (FJ would end up canceling itself out).
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-βοΈ- 2023 Day 8 Solutions -βοΈ-
That sounds like what I suggested here, actually. I don't have anything in my library with quite the right API yet, but I already have most of what you describe coded out. (It looks like I whipped it up for 2017 Day 13.)
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-βοΈ- 2023 Day 7 Solutions -βοΈ-
[LANGUAGE: Python 3] Embarrassing/Embarrassing Ugly raw solution code
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-βοΈ- 2023 Day 6 Solutions -βοΈ-
[LANGUAGE: Python 3] 66/101 Raw solution code
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-π- 2022 Day 22 Solutions -π-
Python 3 21/12
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-π- 2022 Day 20 Solutions -π-
It doesn't, but you can use a separate list, wrapper classes, and deque.index to find where the values live. I may be biased but I think that my solution (ultimately using deque) isn't as complex as a custom linked list.
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-π- 2022 Day 19 Solutions -π-
Part 2 assumes you did part 1 properly. I did not! I'm pretty sure that the intended solution is to do a sort of reverse search (have a target number of geodes and work backwards to see if that's possible to achieve) but I was just not having success coming up with a way to do that. It's probably going to be blindingly obvious once I figure it out, but that might be an exercise for tomorrow.
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-π- 2022 Day 15 Solutions -π-
Python 3 9/15!!!
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-π- 2022 Day 14 Solutions -π-
Python 3 44/45
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