shadcn/ui
gotk3
Our great sponsors
shadcn/ui | gotk3 | |
---|---|---|
135 | 23 | |
56,834 | 2,027 | |
11.9% | 1.3% | |
9.3 | 5.4 | |
2 days ago | about 1 month ago | |
TypeScript | Go | |
MIT License | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shadcn/ui
- JoblessDev: New Open-Source CS Job Platform for Students and Recent Grads
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Show HN: Open Source TailwindCSS UI Components
Honestly the ergonomics of heavily customizable generic component libraries aren't great. Copy and pasting a simple component to make the specific customizations you want helps reduce JS ecosystem churn and dependency pain. Popularity of libraries like shadcn/ui [1] are good acknowledgements of that.
[1] https://ui.shadcn.com/
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Embark on a UI Odyssey: Top 5 Spectacular Libraries to Explore
shadcn/ui
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Supabase Bootstrap: the fastest way to launch a new project
This model is very similar to the popular shadcn workflow. After files are creating in your local repo, you can modify them and check them into source control.
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Best Next.js Libraries and Tools in 2024
Link: https://ui.shadcn.com/
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Interview with a blind developer on how he works
One of my biggest fears as a frontend dev is to build UIs that are inaccessible for people. It's easy to take so many things for granted.
The good news is you get a lot of accessibility out of the box using native html. For higher abstractions I love working with accessibility first libraries like Shadcn (which is built on top of Radix): https://ui.shadcn.com/
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Building a Fast, Efficient Web App: The Technology Stack of PromptSmithy Explained
For development of the UI components, we tried something new. Vercel has this new AI tool called v0.dev that allows developers to take advantage of shadcn/ui and Tailwind using nothing but words, which can then be easily downloaded to your local project using nothing but a simple npx command.
- ShadCN
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Shadcn: Customizable and Open Source UI
Shadcn stands out among the many UI frameworks and libraries as a helpful resource for developers looking for an open-source, customizable way to create stunning and useful user interfaces. Shadcn is a tool to help you build your component library. These are components that you can copy and paste into your apps.
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Epic Next.js 14 Tutorial: Learn Next.js by building a real-life project: Part 1
You can learn more here.
gotk3
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[Golang] Recommandation de bibliothèque d'interface utilisateur légère
Gotk3 1.3k
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Is Go appropriate to develop Linux Desktop app ?
gotk3 does the job, and is well documented.
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Golang GUI
Go gtk3 bindings are very nice https://github.com/gotk3/gotk3
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Go taking too much time building with imports
I wanted to try the GTK bindings for Go, so I did all the steps for importing an external module: go mod init "test/gtk" go mod tidy go get "https://github.com/gotk3/gotk3"
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I want to create a simple menu based game. What framework would you recommend?
So it should be simple as buttons+images+some sounds. The purpose to create this game is fun, but mostly to learn golang better. There are a lot of options now. I suppose it should be https://github.com/gotk3/gotk3 But, well, maybe you know better framework to use?
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React and Go for desktop app
gotk3 is a good one
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golang GUI packages
gotk3 https://github.com/gotk3/gotk3
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Twenty Years of C# with Anders Hejlsberg [audio]
There are definitely libraries, such as bindings to GTK: https://github.com/gotk3/gotk3 or Win32: https://github.com/rodrigocfd/windigo
The point remains that it is possible to do these things without async/await, but Go isn’t frequently used to develop native UIs, most likely because the kind of visual UI builder tools used in Visual Studio or Android Studio have never had an equivalent funded for use with Go, due to lack of commercial support for that use case. Beyond that, web gui frameworks are immensely popular these days, further removing motivation to really “make gui happen” in Go, but there are niche use cases out there, as evidenced by the existence of libraries.
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Go GTK on Windows
I'm trying to use gotk3 (https://github.com/gotk3/gotk3). The first issue I got was with pkg-config not being in the PATH environment variable. Cool, I fixed that. Now, I get errors about gio, glib, and gobject not being found in the pkg-config search path.
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Cross compiling GTK for Windows?
I'm trying to build an app using gotk (cgo bindings for GTK), but I'm having trouble compiling it for Windows (I'm on Linux)
What are some alternatives?
daisyui - 🌼 🌼 🌼 🌼 🌼 The most popular, free and open-source Tailwind CSS component library
go-gtk - Go binding for GTK
nextui - 🚀 Beautiful, fast and modern React UI library.
fyne - Cross platform GUI toolkit in Go inspired by Material Design
material-ui-docs - ⚠️ Please don't submit PRs here as they will be closed. To edit the docs or source code, please use the main repository:
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
flowbite - Open-source UI component library and front-end development framework based on Tailwind CSS
gotk4 - Autogenerated GTK4 bindings for Go
mantine - A fully featured React components library
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
antd - An enterprise-class UI design language and React UI library
goqt - Golang bindings to the Qt cross-platform application framework.