ui-shapes-kit VS UIEffect

Compare ui-shapes-kit vs UIEffect and see what are their differences.

UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects! (by mob-sakai)
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ui-shapes-kit UIEffect
2 2
321 5,325
- -
10.0 3.4
about 4 years ago 6 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ui-shapes-kit

Posts with mentions or reviews of ui-shapes-kit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-19.

UIEffect

Posts with mentions or reviews of UIEffect. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-19.

What are some alternatives?

When comparing ui-shapes-kit and UIEffect you can also consider the following projects:

NaughtyAttributes - Attribute Extensions for Unity

Kinect-VFX-Graph - Use Kinect's depth feed with Unity's VFX Graph

com.unity.uiextensions

KlakNDI - NewTek NDIā„¢ plugin for Unity

ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

unity-web3-game-kit - Unity Web3 Game Kit is the fastest way to connect and build games for Web3. It provides a single workflow for building high performance dapps. Fully compatible with your favourite platform.

TMP-Text-Juicer - Text Juicer for Text Mesh PRO

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

IsoMesh - IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.

UnityBookPageCurl - Page curl effect for Unity3d using UGUI

Unity-SRP-VXGI - Voxel-based Global Illumination using Unity Scriptable Render Pipeline