ui-shapes-kit
NaughtyAttributes
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ui-shapes-kit | NaughtyAttributes | |
---|---|---|
2 | 36 | |
321 | 4,237 | |
- | - | |
10.0 | 0.0 | |
about 4 years ago | 5 months ago | |
C# | C# | |
MIT License | MIT License |
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ui-shapes-kit
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How are highly polished 2D UIs achieved?
thisotherthing's UI Shapes Kit
- What's the Unity plugins you can't live without?... I'll go first:
NaughtyAttributes
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
I've liked using NaughtyAttributes to expose a nicer inspector interface.
NaughtyAttributes https://github.com/dbrizov/NaughtyAttributes is amazing for quickly and easily customizing script inspectors without having to resort to a full custom inspector GUI
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how can I make this button?
Naughty Attributes is your friend
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Call a Method via Button in the Inspector
I went and looked for the open source version I mentioned - https://github.com/dbrizov/NaughtyAttributes
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Share the tools you use for game design, coding and narrative
For Unity, I strongly recommend something like NaughtyAttributes to help expose your data in the Inspector with better widgets and validation. (There are paid alternatives too. Odin might accomplish a lot of the same?)
- Is there custom editors or editor tools you can't do without?
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Is it possible to toggle a field serialization on bool value? (true=serialize, false= deserialize)
There's also free alternatives like naughty attributes which has a HideIf attribute too
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I have a massive list of variables in the inspector that keeps clogging my script, making it super tedious to work on. Is their any way I could group them all together in a folder and just close and open the folder in the inspector? Like a more advanced Header for groups of variables?
NaughtyAttributes might suit your needs.
- What's the Unity plugins you can't live without?... I'll go first:
What are some alternatives?
UnitySerializedDictionary - Serialized and drawed in editor Dictionary
dear-imgui-unity - Unity package for Dear ImGui
Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.
Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Unity-SerializableDictionary - Serializable dictionary class for Unity
MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.
Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.
Bewildered-Core - Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity
RecyclerKit - Object pool manager for Unity
unity-actions - Github actions for testing and building Unity projects
realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity