uhtml
solid
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uhtml | solid | |
---|---|---|
14 | 52 | |
821 | 30,813 | |
- | 1.5% | |
9.0 | 8.9 | |
about 1 month ago | 2 days ago | |
HTML | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
uhtml
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Svelte frontend vs HTMX and hyperscript
I have to say that I am an extremist minimalist, so I use a nano-framework I developed for the frontend, with uhtml (https://github.com/WebReflection/uhtml) and some JavaScript libraries to help.
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Xeito - A framework for building web applications
One of the main decisions I had to make early on was template handling, there are many approaches out there and of course, with React being the king, I first tried implementing a VirtualDOM complete with JSX support and whatnot... well that didn't really worked for what I was trying to achieve, so I moved into Tagged Template Literals (through µhtml) and tried to stick to standards as much as possible by building on top of the Custom Elements API.
- Anyone have multiple language syntax highlighting with treesitter working?
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Ardi: Welcome to the Weightless Web
Challenge: With declarative rendering, oftentimes entire DOM trees are re-painted because of simple prop or state changes that could have been handled faster by imperative DOM manipulation. I wanted a framework that, like Lit, only updated content or attributes that had changed instead of re-painting entire DOM elements and trees. Solution: I chose µhtml for the default templating system because it accomplishes this goal and other advanced templating features in a tiny bundle size. To make rendering even faster and smoother, I throttled uhtml's rendering using requestAnimationFrame.
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Ask HN: What happened to vanilla HTML/CSS/JS development?
> There are lighter-weight shadow dom frameworks out there (than Vue/React/Angular) so why would you want to write one yourself?
You can even avoid a shadow DOM entirely:
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I don't miss React: a story about using the platform
My next goal would be to discard snabbdom (and virtualdom) and use custom elements. For that I'm evaluating a library like https://github.com/WebReflection/uhtml and all it's ecosystem of utility
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Hooks Considered Harmful
A tiny dom lib like https://github.com/WebReflection/uhtml is more than enough for very complicated UI, with understanding how events work, will be able to implement very thin state management on top. With game programming styled manual render() call here and there as needed, pretty neat.
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A Look at Compilation in JavaScript Frameworks
Svelte separates its code between create and update lifecycles. Solid takes that one step further hoisting the DOM creation into clone-able Template elements that create whole portions of the DOM in a single call, incidentally a runtime technique used by Tagged Template Literal libraries like @webreflection 's uhtml and Lit.
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Show HN: I Built A
I do not see this happens with https://github.com/WebReflection/uhtml/blob/master/DOCUMENTA... family. They are around for quite awhile, and their philosophy is clear from start, do one thing well, small and no tooling.
solid
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Resources for understanding the Solid compiler
The reactivity core, which is in https://github.com/solidjs/solid This is where you'll see the reactivity runtime implementation. Take note that Solid's reactivity doesn't rely on compile-time magic
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Solid JS compared to svelte?
This is very true. I really hate svelte single file components. But then I tried JSX for breaking things down. I love solid but I don't feel really good about angle brackets within C style syntax. I saw this Scala library that stick with simple statically typed function syntax than html tags. I don't understand why people still wants to stick with xml like tags. In laminar markup is written like this scala div( h1("Hello world", color := "red"), inputCaption, input(inputMods, name := "fullName"), div( ">>", button("Submit"), "<<" ) ) I wish solid team makes their HyperScript syntax as performant as JSX.
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Building an E-commerce Store: A Step-by-Step Guide with Solidjs and Medusa
What is Solid?
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Learn how to install SolidJS with Flowbite and Tailwind CSS
import logo from './logo.svg'; import styles from './App.module.css'; import 'flowbite'; function App() { return (
Edit
Learn Solid, Tailwind CSS and Flowbite Toggle Flowbite modalsrc/App.jsx
and save to reload. -
Does solid start support CSR or SSG if so how?
There is example of each technique in Solid's main repo: https://github.com/solidjs/solid/tree/main/packages/solid-ssr/examples
- Flutter 3 の状態管理 (State、ステート): アプローチ (概念)
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Super Charging Fine-Grained Reactive Performance
Current reactivity benchmarks (Solid, CellX, Maverick) are focused on creation time, and update time for a static graph. Additionally, existing benchmarks aren't very configurable, and don't test for dynamic dependencies.
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a first look at solidstart
Before diving into SolidStart, it's worth taking a moment to outline the history and motivation behind the creation of Solid. Branded as "a reactive JavaScript library for building user interfaces," Ryan open sourced the framework on April 24, 2018. It was designed as a spiritual successor to the reactive programming model exemplified by KnockoutJS.
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Deno 1.28: Featuring 1.3M New Modules
As always, less complexity and less expressive power at a given level go hand in hand: as far as I could understand, Deno as it exists right now can’t work with a relatively tame nonstandard approach to JSX such as that in Solid.js[1] (without essentially running a build step at startup), let alone a full language extension like Svelte[2] (there is a thing for that now[3], but I think it still squeezes in a build system somehow).
[1] https://github.com/solidjs/solid/discussions/332
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Reviewing 2021 and predicting 2022
This one hit late so I put it in July - SolidJS releases version 1.0.0. Never heard of it checkout the perf chart Ryan Carniato wroteup.
What are some alternatives?
qwik - Instant-loading web apps, without effort
SvelteKit - web development, streamlined
Angular - Deliver web apps with confidence 🚀
Preact - ⚛️ Fast 3kB React alternative with the same modern API. Components & Virtual DOM.
astro - The web framework for content-driven websites. ⭐️ Star to support our work!
inferno - :fire: An extremely fast, React-like JavaScript library for building modern user interfaces
sycamore - A library for creating reactive web apps in Rust and WebAssembly
Svelte - Cybernetically enhanced web apps
fast - The adaptive interface system for modern web experiences.
rust-dominator - Zero-cost ultra-high-performance declarative DOM library using FRP signals for Rust!
solid-router - A universal router for Solid inspired by Ember and React Router
lit - Lit is a simple library for building fast, lightweight web components.