rotary VS rubato

Compare rotary vs rubato and see what are their differences.

rotary

A crate for working with audio in Rust (by udoprog)

rubato

An asyncronous resampling library written in Rust (by HEnquist)
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rotary rubato
4 2
73 152
- -
5.8 6.5
about 1 month ago about 1 month ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rotary

Posts with mentions or reviews of rotary. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-24.
  • Symphonia v0.5.2: Audio decoding in safe Rust, now often faster than FFmpeg!
    6 projects | /r/rust | 24 Jan 2023
    One major difference between the audio crate and Symphonia's buffers is that the audio crate doesn't (currently) convey the sample rate with the buffer, but that could be added. If you find anything else missing, feel free to open an issue on https://github.com/udoprog/audio/issues.
    6 projects | /r/rust | 24 Jan 2023
    Regarding improving the API for 0.6, something that bugs me about the current Rust audio ecosystem is that everyone is reinventing the wheel with their own audio buffer types each with their own API that downstream users have to learn. This makes it more of a hassle to pass audio data from one library to another than it should be. I've been contributing to the audio crate which provides buffer structs and traits for working with audio buffers with a common API regardless of their layout in memory. I have a work-in-progress branch for Rubato refactoring it to use the audio crate, though there's a bit more work to do in the audio crate to complete that. Would you be interested in using the audio crate in Symphonia?
  • Continuous Looper - Deep dive into an open-source live-looper and sampler written mostly in Rust
    2 projects | /r/rust | 12 Apr 2022
    Something that bugs me about the current state of the Rust audio ecosystem is that everyone is rolling their own audio buffer structs, which makes it cumbersome to pass audio data between crates. I hope the audio crate can help with this, but the author is waiting for GATs to stabilize before developing it further.
  • Miri can now run doctests :)
    3 projects | /r/rust | 6 Apr 2021
    Sweet! No more duplication just to get my code checked by miri.

rubato

Posts with mentions or reviews of rubato. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-24.
  • Symphonia v0.5.2: Audio decoding in safe Rust, now often faster than FFmpeg!
    6 projects | /r/rust | 24 Jan 2023
    Regarding improving the API for 0.6, something that bugs me about the current Rust audio ecosystem is that everyone is reinventing the wheel with their own audio buffer types each with their own API that downstream users have to learn. This makes it more of a hassle to pass audio data from one library to another than it should be. I've been contributing to the audio crate which provides buffer structs and traits for working with audio buffers with a common API regardless of their layout in memory. I have a work-in-progress branch for Rubato refactoring it to use the audio crate, though there's a bit more work to do in the audio crate to complete that. Would you be interested in using the audio crate in Symphonia?
  • Modify pitch and volume while a sound file is playing
    4 projects | /r/rust | 6 Mar 2022
    If you want to change tempo and pitch together, that's resampling. You can use Rubato's asynchronous resamplers for that.

What are some alternatives?

When comparing rotary and rubato you can also consider the following projects:

cpal - Cross-platform audio I/O library in pure Rust

rodio - Rust audio playback library

snd-firewire-ctl-services - A set of server programs for audio and music units on IEEE 1394 bus supported by Linux sound subsystem a.k.a. ALSA.

dizi - Server-client music player written in Rust

Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library

loopers - Loopers is graphical live looper, written in Rust, designed for ease of use and rock-solid stability

rust - Empowering everyone to build reliable and efficient software.