µWebSockets
POCO
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µWebSockets | POCO | |
---|---|---|
41 | 14 | |
16,699 | 7,882 | |
0.9% | 1.8% | |
8.6 | 9.6 | |
about 1 month ago | 2 days ago | |
C++ | C++ | |
Apache License 2.0 | THE BOOST SOFTWARE LICENSE 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
µWebSockets
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I'm open-sourcing my game engine
They use (uWebSockets)[https://github.com/uNetworking/uWebSockets], which was written in C++, but has an interface to use in NodeJS. It's been really performant for me in my simple tests compared to other popular websocket libs that slow down fairly quickly.
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8 Best WebSocket Libraries For Node
µWebSockets, pronounced as "microWebSocket”, is a WebSocket library written in C++ and has Node.js bindings. Its design focuses on being efficient and scalable, making it ideal for applications that require high concurrency and low latency.
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Recommendations for a CPP HTTP server which supports changing max threads at run time.
You can do that with any single threaded library that leaves threading to you. Like for example https://github.com/uNetworking/uWebSockets
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What's the hot tech stack these days?
Websockets are also pretty valuable for updating the page in real time, there are servers in many languages. I'm a big fan of https://github.com/uNetworking/uWebSockets which is C++ but also has JS bindings to use with Node.js.
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I have done a full benchmark of a POST REST API on my computer: Node.js vs Fastify vs Express.js vs Deno vs Bun vs GO. Node.js is used WITH and WITHOUT clustering on 6-core I7 processor
Can you include uWebsockets? https://github.com/uNetworking/uWebSockets
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[Cpp] Quelle bibliothèque de serveur Web C++ faut-il utiliser de nos jours ?
μWebSockets Génial, rapide, peut transformer l’eau en vin. Nécessite C++17.
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Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
Not exaclty -- it looks like it's pretty overkill for my needs
I'm looking for something more like websocketpp[0], or even just grpc without a requisite proxy. uWebsockets looks really promising, being header only, but in the fine print requires a runtime library. unfortunately, none of that ecosystem seems to use cmake, making integrating it that much more of a pain.
why use cpp for this, I'm sure some HNer will ask. the ray tracer itself is using cuda, that's why. I've also debated
- running it as a grpc server and having some proxy in a more web-accessible language
- creating python bindings and using python to make a websocket/http server for it
neither of those are out of the question, but they're not my first choices, because I'd like to keep the build & execution simple. introducing dependencies, especially other executables, is in conflict with that.
i don't need anything particularly scalable -- a threaded implementation, or one using select() would be fine, if not preferable.
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WebSocket Server in C
Really cool i also made and CAPI for using WebSocket in C, https://github.com/uNetworking/uWebSockets/tree/master/capi
I will take a deep look on your project thanks for sharing!
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Socketify.py - Maybe the fastest web framework for Python and PyPy
We discover a really fast, small, and well maintained C++ Library called uNetworking/uWebSockets, but no C API available, so we create and adapt the full C API from uNetworking/uWebSockets and will integrate libuv powered fetch and file IO, this same C API is used by Bun
- In the 1970s, programming was an elite's task. Today programming is done by uneducated "farmers" and as a result, the care for smart algorithms, memory usage, CPU-time usage and the like has dwindled in comparison.
POCO
- What are some C++ projects with high quality code that I can read through?
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What is the best option to do networking in c++?
You can also look into Poco https://pocoproject.org/
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Is C/C++ good for the backend? If so, is there anything like Fastapi in C/C++?
I can't say enough good stuff about POCO for this type of work - when I first got my teams using it we used to joke that POCO was what Boost wants to be when it grows up. And nlohmann/json - cracking library for working with JSON in C++.
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HTTP LISTENER C++
We use https://github.com/pocoproject/poco in most projects, very easy to set up a http listener
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Who is using C++ for web development?
Did someone used Poco's Net Library to create a Rest Api? Poco Project
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Do someone use CLion under Windows with good performance?
But CLion is so slow. Tested with Poco C++ standard build (https://pocoproject.org/). Moving around with Go To Definition takes sometimes up to 20 seconds if file is first touched. Using 'back' and 'forward' delays for 1-2 seconds.
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Why am I not able to make https get requests using Poco::Net?
Yes, you need NetSSL - take a look at find_package(Poco REQUIRED COMPONENTS ... NetSSL) requires an aditional find_package(OpenSSL) since poco-10.
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Can you recommend a good C++ open source project?
poco (portable components) https://pocoproject.org/
- CMake + Poco + FetchContent build options problem
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The Curse of NixOS
Many of the necessary fixes do end up getting pushed upstream, though, thinking especially of stuff like converting CMake projects to use the GNUInstallDirs standard, so there is a benefit to the strictness work that extends beyond even just the Nix community itself.
Of course, sometimes those kinds of changes just never get merged, for a variety of well-understood open-sourcey reasons, eg: https://github.com/pocoproject/poco/pull/3105
What are some alternatives?
Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11
libwebsockets - canonical libwebsockets.org networking library
C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.
WebSocket++ - C++ websocket client/server library
libcurl - A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features
drogon - Drogon: A C++14/17 based HTTP web application framework running on Linux/macOS/Unix/Windows [Moved to: https://github.com/drogonframework/drogon]
Simple-WebSocket-Server
Mongoose - Embedded Web Server
Boost.Asio - Asio C++ Library
rpc-websockets - JSON-RPC 2.0 implementation over WebSockets for Node.js and JavaScript/TypeScript