twinejs
PhysicsExamples2D
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twinejs | PhysicsExamples2D | |
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407 | 285 | |
1,758 | 492 | |
- | 0.6% | |
8.5 | 5.3 | |
24 days ago | 4 months ago | |
TypeScript | C# | |
GNU General Public License v3.0 only | The Unlicense |
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twinejs
- Show HN: Twine – Gorgeous open source multiplatform RSS app
- Ask HN: Yo wants to build a game, I'm lost. What can I do?
- Ask HN: Software to Develop Interactive Stories?
- Suggestions: A simple human-readable format for suggesting changes to text files
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About Text based games,basically
There's ChoiceScript by Choice Of Games. It's more along the lines of Choose Your Own Adventure. If you're hoping to make something with a fair amount of random events, you might want to check out Twine.
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cRPG's often have poor writing. Why is that?
Here are 2 interactive story game engines: * https://www.renpy.org/ * https://twinery.org/
- How to start making video games?
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Text adventure ported to social media
The Twine website links to a few, along with thousands at IFDB; https://ifdb.org/search?searchbar=system%3Atwine
And itch: https://itch.io/games/tag-twine
See the Twinery for more, including the spec: https://twinery.org/
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any tools the automatically convert text into renpy usable script
I use twine to visually structure branching narratives. you can easily convert the twine code into renpy script using ludowoods twine to renpy tool. other than that, I tried using chatgptto convert a screenplay that I wrote into a renpy script. just use the prompt: rewrite the following using the format used by renpy visual novel engine. it doesn't work all the time though, so be prepared if it forgets using double quotes etc.
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Workflow?
I'm using Obsidian to jot down ideas, notes, etc to outline and flesh out storylets. Once I've finished writing down those, I use Twine to create the decision trees and to quickly prototype how the story flows. This also makes it graphically easy to oversee how the story flows and make changes if I want to add new routes, rebalance the difficulty of getting flags or just insert easter eggs. I just copy paste into Twine, the scenes I made in Obsidian. Once I'm done with that, I use ludowood's twine to renpy tool to generate the renpy code. This generates the "scaffolding" that I'll be using for my renpy project.
PhysicsExamples2D
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My thought on different engines
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms.
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Top 10 Mobile App Development Tools: Building Apps Made Easy
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms.
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A Proposal for an asynchronous Rust GUI framework
[3]: https://unity.com/
- Do you guys think this programmer is right about dotnet?
- Hi Flutter Devs, I am struggling to make a background for my app that is extremely high fidelity lava lamp bubbles - 3d, viscous, blobby, neon glow-y, lava lamp bubbles.
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Fueling Innovation and Collaborative Storytelling
Science Fiction has introduced us to worlds we could only imagine, but open source has helped to create a space for us to explore them. Open source gaming platforms like Unity and Unreal Engine have harnessed the imagination and creativity of developers, enabling them to build captivating gaming universes. Through open source collaboration, developers can create games that transport players to extraordinary realms, blurring the boundaries between fiction and interaction. For example, Star Citizen is a space combat simulator currently in development as an OSS project. The game is being created using the Unreal Engine, and one of the most ambitious open source gaming projects ever undertaken, promising to be a truly immersive experience, with players able to explore a vast universe, pilot their own ships, and engage in combat with other players.
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Easy game making and coding for tech learners
Many popular game engines use this tiered approach including Unity, Unreal Engine, and Game Maker. However, many free and open-source software engines are released under the permissive MIT license.
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What makes a good game engine? My experience so far
It depends on your needs and preferences, but popular game engines like Unity, Unreal Engine, GameMaker Studio 2, and even newer engines like Yahaha, all have their own strengths and weaknesses that should be evaluated based on the specific requirements of your project. For example, Unity and Unreal are great choices for 3D games due to their powerful graphics engines and great scripting capabilities, while Yahaha offers great functionality for people with little coding knowledge. I believe the best game engine for you will depend on your project requirements and personal preferences, and the factors I stated above. Whichever engine you choose, make sure to do your research on the features and capabilities that it offers.
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balancing game mechanics for single player vs. mmo
There are several ways we can do this, and having a good understanding of the different game engines available is key. For example, GameMaker, Unity or Unreal Engine are popular choices for creating single-player games, while CryEngine, AppGameKit and even newer engines like Yahaha are great choices for MMORPGs. Each engine has its own strengths and weaknesses, so it's important to choose the right one for your game.
What are some alternatives?
RenPy - The Ren'Py Visual Novel Engine
ink - inkle's open source scripting language for writing interactive narrative.
svelte-capacitor - Build hybrid mobile apps using Svelte and CapacitorJS with live reloading on Android and iOS!
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
Godot - Godot Engine – Multi-platform 2D and 3D game engine
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.
MonoGame - One framework for creating powerful cross-platform games.
gitbook - 📝 Modern documentation format and toolchain using Git and Markdown
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
LiteNetLib - Lite reliable UDP library for Mono and .NET