TOAST UI Editor VS Outline

Compare TOAST UI Editor vs Outline and see what are their differences.

TOAST UI Editor

πŸžπŸ“ Markdown WYSIWYG Editor. GFM Standard + Chart & UML Extensible. (by nhn)

Outline

The fastest knowledge base for growing teams. Beautiful, realtime collaborative, feature packed, and markdown compatible. (by outline)
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TOAST UI Editor Outline
17 194
16,706 23,652
0.6% 4.6%
0.0 9.9
2 months ago 4 days ago
TypeScript TypeScript
MIT License Business Source License 1.1
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TOAST UI Editor

Posts with mentions or reviews of TOAST UI Editor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.
  • I'm making a GlowUI text editor to get back into coding
    3 projects | /r/Windows11 | 9 Jun 2023
    If you need a WYSIWYG markdown editor you can try Toast UI Editor or simply use Markdown Live add-on for Visual Studio Code
  • Ask HN: Help me pick a front-end framework
    13 projects | news.ycombinator.com | 11 Sep 2022
    Can you elaborate a bit more on this part, please?

    > I'm thinking of building a text-annotation based app _alone in my spare time_. The core usage loop is about viewing and interacting with "visual markup" applied to a body of text. So lots of tooltips/hoverbars I guess.

    Or show us a mockup... doesn't have to be anything fancy, just like a pen and paper sketch or a simple Figma.

    I'm asking because it kinda sounds like you're wanting to do something like an online IDE or Google Docs, where you're manipulating a body of text in the style of a rich text editor. If that's the case, it's possible the HTML DOM model isn't quite the right fit for you... you may find it better to abstract over a Canvas or WebGL object instead of trying to shoehorn that experience into the raw DOM. That way you have full control over rendering, outside of the normal layout/styling/rendering loop. It might also make a good case for a single-page app (at least the majority of the editor itself would be, and the other stuff -- marketing, blog, etc. -- can be routed to individual pages).

    In that case, it wouldn't be so much a question of "framework" in the sense of React, Vue, etc., which traditionally work on the DOM. It might be more a question of "engine", like whether to use something like PixiJS to manipulate the graphics layer vs rolling your own. State management can be done with something like Redux (even without React), or if you choose to use a frontend framework for the rest of it, you can maybe use their state solution with your rendering engine.

    In addition to choosing a low-level graphics lib, you can also look at some existing rich text markup solutions. A CMS I used had a good blog post on this: https://www.datocms.com/docs/structured-text/dast#datocms-ab... along with their open-source editor: https://github.com/datocms/structured-text

    A more widespread one is the toast UI editor: https://ui.toast.com/tui-editor

    I know you're not just working in Markdown, but these give you an idea of what it's like to work with complex text trees in JS.

    Once you have the actual text editor part figured out, choosing the wrapper around it (again, just for marketing pages, etc.) is relatively trivial compared to the difficulty of your editor app. I really like Next.js myself (if you choose React), but I don't think you could really go wrong with any of the major choices today... React/Vue/Svelte/etc. And it looks to me like the complexity of your site wouldn't really be around that anyway, but the editor portion.

    Lastly: I don't think ANY JS tool or package is going to be maintained in 10 years. Frankly, 2 years is a long time in the JS ecosystem :( I'm not defending this phenomenon, I hate it too, but that's the reality of it. If long-term maintenance is a goal of yours, you might want to consider writing abstraction layers over third-party tools you use, so you can easily swap them out when future things come out (because they will). The web itself is changing too fast for libraries to keep up; instead, people just write new ones every few years. An example of this is the pathway from the Canvas to WebGL to workers to WASM (and how to juggle heavy computational vs rendering loops around)... a lot of the old Canvas-based renderers, which were super powerful in their time, are now too slow vs the modern alternatives. Nobody is going to port the old stuff over, they just make new libs. It's likely that trend will continue in the JS world (that whatever you write today will be obsoleted by a new web API in a few years).

    Lastly, as an aside, TypeScript is a superset of JS... if you find a JS project/lib/plugin that you want to use, there will often be types for it made by the community (https://github.com/DefinitelyTyped/DefinitelyTyped) , or you can write your own types for it. I don't really have an opinion about TypeScript vs writing in some other language and compiling to JS, but it would probably be easier to find help (especially frontend) in the future if you stick with TypeScript instead of convoluting your stack with multiple languages. Sounds like most of your app will be clientside anyway with limited backend needs.

    ---------

    Tech aside... have you considered partnering with a frontend dev for this? I know you said "alone", but just having someone set up the basic skeleton of such an app with you for the first month or two could be super helpful. Or a UX person to help you with some of the interactions before you start serious coding. They don't have to be with you the whole journey, but maybe they can help jumpstart your project so you can then work on adding features & polish in your spare time, instead of figuring out basic architecture? Unless, of course, that's the part you actually enjoy. In that case, don't let anyone rob of you that :)

    Have fun! Sounds like a cool project.

  • Is there any *real* WYSIWYG markdown editor besides Typora?
    2 projects | /r/opensource | 8 Aug 2022
    I think the Toast UI Editor can achieve what you want, and it does a pretty good job at that. Is built upon ProseMirror. Won't be a lot else out there since it's actually quite a hard thing to achieve once you get into the detail.
  • TOAST UI Editor VS ink - a user suggested alternative
    2 projects | 7 May 2022
  • Implement ToastUI Editor with Next.JS (w/ TypeScript)
    3 projects | dev.to | 5 Apr 2022
    To make it as brief as possible, this post will only deal with some of the issues that you might encounter while implementing ToastUI Editor inside Next.JS projects.
    3 projects | dev.to | 5 Apr 2022
    TUI Editor Core TUI Editor Github PrismJS/prism Joo Hee Kim's Medium post yceffort blog - Korean
  • Switching Rich Text Editors, Part 1: Picking Tiptap
    13 projects | news.ycombinator.com | 11 Feb 2022
    ToastUI (https://ui.toast.com/tui-editor), which builds on ProseMirror, was really easy to set up and has been very stable for us. It's a WYSIWYG editor that just renders markdown, which is what we wanted to have as the base representation for written content so we have some portability later depending on how our product evolves.
  • Show HN: BookStack – An open source wiki platform and alternative to Confluence
    12 projects | news.ycombinator.com | 8 Jan 2022
    Have you looked at Toast UI Editor (MIT license)?

    https://ui.toast.com/tui-editor

    I checked out a bunch of text editors on a past project and this one has worked very well as a WYSIWYG markdown editor.

  • My pain building a WYSIWYG editor with contenteditable
    13 projects | /r/webdev | 17 Sep 2021
  • A curated list of awesome things related to Vue.js
    119 projects | dev.to | 7 Aug 2021
    toast-ui.vue-editor - Vue Wrapper for TOAST UI Editor.

Outline

Posts with mentions or reviews of Outline. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-11.

What are some alternatives?

When comparing TOAST UI Editor and Outline you can also consider the following projects:

Wiki.js - Wiki.js | A modern and powerful wiki app built on Node.js

BookStack - A platform to create documentation/wiki content built with PHP & Laravel

outline-wiki-docker-compose - Installation and docker compose to self host outline wiki: https://www.getoutline.com/

AppFlowy - AppFlowy is an open-source alternative to Notion. You are in charge of your data and customizations. Built with Flutter and Rust.

openvpn-install - Set up your own OpenVPN server on Debian, Ubuntu, Fedora, CentOS or Arch Linux.

daisyui - 🌼 🌼 🌼 🌼 🌼  The most popular, free and open-source Tailwind CSS component library

quill - Quill is a modern WYSIWYG editor built for compatibility and extensibility.

focalboard - Focalboard is an open source, self-hosted alternative to Trello, Notion, and Asana.

TinyMCE - The world's #1 JavaScript library for rich text editing. Available for React, Vue and Angular

fullcalendar - Full-sized drag & drop event calendar in JavaScript

SimpleMDE - A simple, beautiful, and embeddable JavaScript Markdown editor. Delightful editing for beginners and experts alike. Features built-in autosaving and spell checking.

ckeditor-releases - Official distribution releases of CKEditor 4.