moonsharp VS tts-types

Compare moonsharp vs tts-types and see what are their differences.

moonsharp

Enhanced MoonSharp for improved Tabletop Simulator mod development (by tts-community)

tts-types

Tabletop Simulator EmmyLua types. (by Benjamin-Dobell)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
moonsharp tts-types
3 4
21 8
- -
0.0 0.0
about 3 years ago about 3 years ago
C# Lua
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

moonsharp

Posts with mentions or reviews of moonsharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-16.
  • debugger with steam TTS
    1 project | /r/tabletopsimulator | 31 Jul 2022
    I found https://github.com/tts-community/moonsharp-tts-debug
  • Building a Personal Website in 2021
    9 projects | news.ycombinator.com | 16 May 2021
    Me: Okay. I'm just going to prototype a game. Don't want to get carried away. I won't even write a game engine. I'll use Tabletop Simulator.

    Friend: Sounds good. How's it going?

    Me: Well. I needed to be able to debug my code. https://github.com/tts-community/moonsharp-tts-debug

    Friend: Oh, neat. So your game is done now?

    Me: Not exactly. I had to had in matchmaking by reverse engineering Steam. https://github.com/SteamRE/SteamKit/pull/704

    Friend: Ah. Alright. Can I play it now?

    Me: Nah, I was finding it hard to maintain code. I wrote a Lua code bundler. https://github.com/Benjamin-Dobell/luabundle

    Friend: Sweet.

    Me: Yeah, but I decided to integrate it into the official tooling. https://github.com/Berserk-Games/atom-tabletopsimulator-lua/...

    Friend: I'm sure the community will be thankful.

    Me: I hope so. I now run a small community of TTS developers. https://github.com/tts-community/

    Friend: Right. You must be done by now.

    Me: Nah, I couldn't statically type check my code. So I wrote some types. https://github.com/Benjamin-Dobell/tts-types

    Friend: Seems unnecessary for a prototype, but sure.

    Me: I had to write my own IDE to use them though. https://github.com/Benjamin-Dobell/IntelliJ-Luanalysis

    Friend: Right... So how'd the game going then?

    Me: Oh, I'm not doing that anymore. I now consult for Berserk Games, developers of Tabletop Simulator

    Friend: ...

  • How to debug Lua with VSCode?
    1 project | /r/tabletopsimulator | 25 Jan 2021
    This may have some useful info for you: https://github.com/tts-community/moonsharp

tts-types

Posts with mentions or reviews of tts-types. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-26.
  • Lua code
    2 projects | /r/tabletopsimulator | 26 Jan 2022
  • Luanalysis v1.3.0 Released - Statically typed Lua IDE with TTS Types
    1 project | /r/tabletopsimulator | 27 Jul 2021
    Tabletop Simulator Types available from https://github.com/Benjamin-Dobell/tts-types
  • Building a Personal Website in 2021
    9 projects | news.ycombinator.com | 16 May 2021
    Me: Okay. I'm just going to prototype a game. Don't want to get carried away. I won't even write a game engine. I'll use Tabletop Simulator.

    Friend: Sounds good. How's it going?

    Me: Well. I needed to be able to debug my code. https://github.com/tts-community/moonsharp-tts-debug

    Friend: Oh, neat. So your game is done now?

    Me: Not exactly. I had to had in matchmaking by reverse engineering Steam. https://github.com/SteamRE/SteamKit/pull/704

    Friend: Ah. Alright. Can I play it now?

    Me: Nah, I was finding it hard to maintain code. I wrote a Lua code bundler. https://github.com/Benjamin-Dobell/luabundle

    Friend: Sweet.

    Me: Yeah, but I decided to integrate it into the official tooling. https://github.com/Berserk-Games/atom-tabletopsimulator-lua/...

    Friend: I'm sure the community will be thankful.

    Me: I hope so. I now run a small community of TTS developers. https://github.com/tts-community/

    Friend: Right. You must be done by now.

    Me: Nah, I couldn't statically type check my code. So I wrote some types. https://github.com/Benjamin-Dobell/tts-types

    Friend: Seems unnecessary for a prototype, but sure.

    Me: I had to write my own IDE to use them though. https://github.com/Benjamin-Dobell/IntelliJ-Luanalysis

    Friend: Right... So how'd the game going then?

    Me: Oh, I'm not doing that anymore. I now consult for Berserk Games, developers of Tabletop Simulator

    Friend: ...

  • Getting a bag inside a bag
    1 project | /r/tabletopsimulator | 2 Mar 2021
    The next step depends on what you want to do with those items. You can access all information as item is a table containing the internal representation of an object (like it is stored in the TTS save file). To know how that state looks like you can print it to the screen (print(logString(obj.getData()))). You can also checkout this file which describes its content in more technical terms.

What are some alternatives?

When comparing moonsharp and tts-types you can also consider the following projects:

IntelliJ-Luanalysis - Type-safe Lua IDE — IntelliJ IDEA plugin

atom-tabletopsimulator-lua - Tabletop Simulator scripting package for Atom.

DistorteD - Ruby multimedia toolkit with deep Jekyll integration 🧪

SteamKit - SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.

hugo-blox-builder - 😍 EASILY BUILD THE WEBSITE YOU WANT - NO CODE, JUST MARKDOWN BLOCKS! 使用块轻松创建任何类型的网站 - 无需代码。 一个应用程序,没有依赖项,没有 JS

luabundle - A library for bundling several Lua files into a single file.