travesty VS tetraworld

Compare travesty vs tetraworld and see what are their differences.

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travesty tetraworld
2 2
12 1
- -
3.6 0.0
over 3 years ago about 3 years ago
Pascal D
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

travesty

Posts with mentions or reviews of travesty. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-22.
  • Load a resource as a text file
    2 projects | /r/pascal | 22 Sep 2021
    I have a small program that loads a text file and outputs a scrambled version, using a pseudo-Markov chain. There's a GUI version at https://github.com/cyberfilth/travesty Now I'd like to add it to a roguelike game that I'm making to produce scrambled text on fragments of scrolls, books, etc.
  • Sharing Saturday #347
    3 projects | /r/roguelikedev | 22 Jan 2021
    I've tweaked the code and created a standalone app for generating parody text, https://github.com/cyberfilth/travesty

tetraworld

Posts with mentions or reviews of tetraworld. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-22.
  • [2020 in RoguelikeDev] Tetraworld
    1 project | /r/roguelikedev | 26 Jan 2021
    Not sure what you mean. Are you talking about a matrix where 1=wall and 0=space? Like laid out in a grid of grids? Maybe try this one. It's a sketch I made while designing the tutorial level. The "S" at the top left corner is the player's starting position. I don't know how helpful it will be, but perhaps looking at this sketch while playing the tutorial level might help understand what's going on? Not sure, but maybe worth a try.
  • Sharing Saturday #347
    3 projects | /r/roguelikedev | 22 Jan 2021
    The big item this week that took up more time than expected was my decision to open-source the code. There were quite a number of cleanups I had to do to make things semi-presentable, as well as some logistics, but finally, for better or for worse, the code is now available!

What are some alternatives?

When comparing travesty and tetraworld you can also consider the following projects:

mORMot2 - OpenSource RESTful ORM/SOA/MVC Framework for Delphi and FreePascal

Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX

raster-master - Raster Master Sprite/Icon/Map editor for Windows 10/11 that generates putimage code and map code for Open Watcom, gcc, AmigaBASIC, Amiga C, Amiga Pascal ,QuickBasic, QB64, Quick C, Turbo Pascal, freepascal, Turbo C, Turbo Basic, Power Basic, FreeBASIC, GWBASIC, BASICA, PC-BASIC

dcompute - DCompute: Native execution of D on GPUs and other Accelerators

Travesty-CLI - Text scrambler

intel-intrinsics - The Dlang SIMD library

english-lang - The English Programming Language

ldc - The LLVM-based D Compiler.

tsv-utils - eBay's TSV Utilities: Command line tools for large, tabular data files. Filtering, statistics, sampling, joins and more.

dmd - dmd D Programming Language compiler