console
tracing
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console | tracing | |
---|---|---|
20 | 52 | |
3,158 | 4,919 | |
3.5% | 2.9% | |
8.5 | 8.1 | |
about 12 hours ago | 3 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
console
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Rust Tooling: 8 tools that will increase your productivity
tokio-console is a debugger for Rust async programs that use Tokio. To get started, add the console-subscriber crate to your project and add the following line which will initialise the subscriber and allow tokio-console to connect to it:
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How to detect lock contention in rust?
You could try https://github.com/tokio-rs/console to debug and profile what happens with tokio tasks in your program.
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Using Rust at a startup: A cautionary tale
The tokio-console CLI is a fun one. The console-subscriber supports shipping to a console server running elsewhere, apparently. That gives you a window into what's happening now.
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Hey Rustaceans! Got a question? Ask here! (42/2022)!
Tokio console maybe? https://github.com/tokio-rs/console
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use both of tracing-subscriber and tokio-soncole
If I add "console_subscriber::init()" line as https://github.com/tokio-rs/console recommends, tracing_subscriber cannot be initialized.
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Any recommendations for profiling High performance rust code?
I'm building an HTTP load tester called pdc! I have run out of obvious (to me at least) places to look for performance gains. I'm achieving around 45,000 requests per second, per core. Right now I'm using hyper with a separate tokio runtime (in current thread mode) running on each core. So far having runtime on each core/NUMA node has really helped with cache coherency. Any recommendations for profiling beyond tokio console or tokio metrics (Convenient timing amirite!)?
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Announcing `tracing` 0.1.30 with experimental `valuable`support!
It was just an accident and has been fixed https://github.com/tokio-rs/console/issues/270.
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[Question] Is Tokio a poor fit for non-network related concurrent applications?
P.S. Tokio [now also has Tokio Console](https://github.com/tokio-rs/console) allowing you to conveniently troubleshoot your tasks if they are causing issues :)
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How do I profile a Rust web application in production?
You can opt-in to async runtime such as tokio, and you can use tokio-rs/console for it's top-like metric
- `tokio::spawn` to handle `actix` message doesn't wait?
tracing
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Decrusting the tracing crate [video] by Jon Gjengset
The video description is as follows:
In this stream, we peel back the crust on the tracing crate — https://github.com/tokio-rs/tracing/ — and explore its interface, structure, and mechanisms. We talk about spans, events, their attributes and fields, and how to think about them in async code. We also dig into what subscribers are, how they pick up events, and how you can construct your own subscribers through the layer abstraction. For more details about tracing, see https://docs.rs/tracing/latest/tracing/.
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Vendor lock-in is in the small details
> What's been your biggest issues around ergonomics/amenities for OpenTelemetry?
I can't speak generally, but in the Rust ecosystem the various crates don't play well together. Here's one example: <https://github.com/tokio-rs/tracing/issues/2648> There are four crates involved (tracing-attributes, tracing-opentelemetry, opentelemetry, and opentelemetry-datadog) and none of them fit properly into any of the others.
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Grimoire - A recipe management application.
The tracing (logging) mechanism in an asynchronous codebase (tracing).
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How easy is it to swap out your async runtime?
Tracing is Tokio's alternative for async code.
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Hey Rustaceans! Got a question? Ask here (27/2023)!
At a technical level, in Rust, both [tracing]https://crates.io/crates/tracing) and log are entire ecosystems (though for the latter at least there's also third party logging frameworks), and there's at least a bridge from log to tracing.
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How can I write a tracing subscriber that saves to a database?
I am using https://github.com/tokio-rs/tracing for logging purposes in my application. I would like to develop a feature wherein logs should be saved to a database table (via sea-orm). Something similar is this, but it does not solve my needs fully.
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A locking war story
I've used the tracing infrastructure with tracing_flame to profile some hot paths in async code: https://github.com/tokio-rs/tracing/tree/master/tracing-flame
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I was wrong about rust
Oh nice! IIRC when I checked, it was the Unicode tables that smashed the code size. I recently hit the same issue with the tracing crate, where a crate feature (for env var filtering) pulled in regex and my binary was suddenly 1MB bigger.
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Debugging and profiling embedded applications.
I know about tools such as tracing, jaeger or tracy. While having a complete tracing could be a potential solution, these tools don't work with no_std.
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Custom Axum Logging for Routes?
tracing by itself only outputs log data, you need to consume them in a subscriber, the tracing-subscriber crate exists for this. (example)
What are some alternatives?
mirage - MirageOS is a library operating system that constructs unikernels
log4rs - A highly configurable logging framework for Rust
loom - Concurrency permutation testing tool for Rust.
slog - Structured, contextual, extensible, composable logging for Rust
delve - Delve is a debugger for the Go programming language.
env_logger - A logging implementation for `log` which is configured via an environment variable.
prost - PROST! a Protocol Buffers implementation for the Rust Language
log - Logging implementation for Rust
evcxr
opentelemetry-rust - The Rust OpenTelemetry implementation
pdc
vector - A high-performance observability data pipeline.