tokay
koto
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tokay
- The Awk Programming Language, Second Edition
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Hacker News top posts: May 13, 2022
Tokay Programming Language\ (21 comments)
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Tokay Programming Language
I am very interested in this project as a "better awk" is something I have often fantasized about.
I read all of the documentation that's available on https://tokay.dev/tokay-docs/, but unfortunately it never really... describes itself? Many sections, including the section on "parselets" are just unwritten. "Consumable" values are mentioned but never described (there is a "stub" section that doesn't really explain what the term means).
It begins with a pretty detailed description of value "severity" but doesn't really motivate why the concept exists. (I think that it's (basically) a way to very concisely discard certain matches? When there are "more important" matches around them?)
There are no examples of how I could use Tokay to "parse" something -- there are lots of examples dotted through the docs, but none of them demonstrate working with structured file formats, and they feel a little bit contrived.
I'm not complaining here: this project is not making any false claims about its status, the docs are clearly and explicitly unfinished, it is very clear that Tokay is still under active development.
But I want to learn more about it! I came away from that with a sense that, this has the potential to be really useful to me, but without any concrete evidence to support that. I guess the next step is to download the source and start reading through the tests.
All this to say: please highlight some examples showcasing situations where Tokay shines! (Parsing CSVs containing quoted strings was making the rounds recently, right? What does that look like in Tokay?)
Oh, actually, the GitHub readme has an example that is more involved than any in the documentation: https://github.com/tokay-lang/tokay
_ : [ \t]+ # redefine whitespace to just tab and space
koto
- Rock v0.2.1, a little native toy language I've made with Rust and LLVM.
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What's everyone working on this week (29/2021)?
Putting the finishing touches on a procedural macro to bind Rust code to koto we want to use in synth. Also a blog post about it is on the way.
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What's everyone working on this week (23/2021)?
I'm currently trying to improve the vtable dispatch in koto (because I want to use it in synth).
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Dyon – A rusty dynamically typed scripting language
I've been working on Koto which is intended for this kind of use case. I've been thinking about extending Rust applications with scripting, and I have games in mind but more generally I'm interested in rapid iteration in creative applications. It's still very early so I haven't shared it more widely but I'd be curious to hear what you think.
What are some alternatives?
tiny-tokio-actor - A simple tiny actor library on top of Tokio
tealr - A wrapper around mlua and rlua to generate documentation and other helpers
tealsql - a sqlx wrapper for teal and lua
bytecount - Counting occurrences of a given byte or UTF-8 characters in a slice of memory – fast
dyon - A rusty dynamically typed scripting language
synth - The Declarative Data Generator
bril - an educational compiler intermediate representation
gdbstub - An ergonomic, featureful, and easy-to-integrate implementation of the GDB Remote Serial Protocol in Rust (with no-compromises #![no_std] support)
butter - A tasty language for building efficient software. WIP
moonfire-nvr - Moonfire NVR, a security camera network video recorder
crates.io - The Rust package registry
mech - 🦾 Main repository for the Mech programming language. Start here!