toaststunt
DikuMUD3
Our great sponsors
toaststunt | DikuMUD3 | |
---|---|---|
6 | 10 | |
58 | 182 | |
- | - | |
7.5 | 8.1 | |
5 months ago | 5 months ago | |
C++ | C++ | |
- | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
toaststunt
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Evennia a MUD/Mu* Creation System
ToastStunt is an actively developed fork of Stunt which is a fork of LambdaMOO. It's extended a lot of what LambdaMOO offered via patches, as well as adding a lot of new and much needed stuff. Active Discord community as well. And several large MOOs are running it instead of LambdaMOO these days.
https://github.com/lisdude/toaststunt
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To build or not to build, that is the question...
ToastStunt
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ToastStunt Programmers Guide
ToastStunt is a fork of Stunt which is a fork of LambdaMOO. ToastStunt adds a bunch of features and is under active development. I worked with the knowledgeable folx on the ToastStunt Discord and the primary devs, to update the classic LambdaMOO Programmers Guide for ToastStunt.
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Do all muds use insecure connections?
TLS support was recently added to ToastStunt, so any MOOs running that have the option. The biggest that come to mind are Miriani and ChatMUD. They also use argon2id for password hashing rather than the usual crypt(), if that sort of thing is important to you.
- 1980: MUD
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Multi-User Dungeons (MUDs): What Are They? and How to Play
MUDs (MOOs specifically) were super formative for me. Learned to code from playing with LambdaMOO and helping develop Sindome (www.sindome.org)
If anyone is interested in a modern / updated LamdaMOO server check out ToastStunt: https://github.com/lisdude/toaststunt
DikuMUD3
- Struggling with editing DikuMUD areas
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What is the best framework for developer(new to mud) to build a MUD game?
Check out DIKU3 - great fully modernized mud engine built to natively output HTML, and completely open source. https://github.com/Seifert69/DikuMUD3
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Where to get started making a MUD?
Try DikuMUD if you want C. It's a classic, so will have the classic feel to it, but DikuMUD 3 is relatively new and includes a webclient, looks like the developer also has a discord so you can probably ask questions. https://github.com/Seifert69/DikuMUD3
- Looking to make a MUD
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Vision Impaired and Screen Readers
Oh, and it’s fully open-source. You can check it out here: https://github.com/Seifert69/DikuMUD3
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Rehoming my old AberMUD zones/quests
Not sure which codebase that mud ran on… if it was DIKU the project is now fully open-source and you could contribute them there! It’s under active development by some pretty cool folks, including Michael Seifert. https://github.com/Seifert69/DikuMUD3
- Any open-source muds WITH worlds included?
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I'm a professional copywriter with a decade of MUD creation. Is anybody interested in help?
Check out https://github.com/Seifert69/DikuMUD3 - DIKU is under active development, and always interested in good world builders!
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Let's talk about MUD and AI
Over the last few years there’s been a tremendous amount of work put into the DIKU mud engine. We have a very active development, and there are a few compelling areas to explore AI. Check out the project at https://github.com/Seifert69/DikuMUD3 and the mud at Valhalla.com:4242
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Ask HN: Are MUDs Still a Thing?
Yes, the Diku codebase was recently updated to Diku3 and a web socket version of Valhalla is currently running.
https://github.com/Seifert69/DikuMUD3
http://www.valhalla.com/
I think the current populations are quite low in game.
What are some alternatives?
riftshadow - Dedicated to the preservation of the game and modernization of a classic mud codebase.
Blightmud - A terminal mud client written in Rust
lambda-moo-programming - Lambda MOO Programming collects and updates numerous MOO guides in one place and includes an updated and expanded version of the MOO Programmer's Manual in markdown and HTML5. It also includes the ToastStunt Programmers Guide and links to ToastStunt references.
evennia - Python MUD/MUX/MUSH/MU* development system
rmoo - A major mode for interacting with MOOs.
Mudlet - ⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
fluffos - Actively maintained LPMUD driver (LPC interpreter, MudOS fork)
MUD1 - Essex MUD1 by Trubshaw and Bartle
tbamud - tbaMUD is the continued development of the codebase formerly known as CircleMUD.