tigr
olive.c
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tigr | olive.c | |
---|---|---|
11 | 12 | |
683 | 1,723 | |
- | 1.7% | |
5.5 | 4.2 | |
3 months ago | 10 months ago | |
C | C | |
GNU General Public License v3.0 or later | MIT License |
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tigr
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2D graphics lib recommendation?
TIGR
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What are some of your favourite tools/libraries/frameworks to visualize or prototype something
I think Tigr is probably the easiest plug-and-play solution. But if I don't need moving or interactive graphics, I usually just output SVG images (no library needed).
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Minimal cross-platform graphics + audio (~500 LOC)
reminds me of TIGR, but simpler (but also without hardware acceleration/shaders, but also with sound)
- Minimal Cross-Platform Graphics
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TIGR – TIny GRaphics cross-platform library
Delighful, works at first try and the code looks well organized.
git clone https://github.com/erkkah/tigr.git
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Where do I start for creating a windowed app in pure rust?
In addition to the other options, you can look at small windowing libraries in other languages. For example TIGR has pretty straightforward Mac code using pure C (you'll need to have some understanding of the ObjC object model and the way it's exposed to C though).
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Looking for a very basic 2d graphics library
I found TIGR to be the most pain-free way to just get graphics on the screen. It includes basic shape and font rendering.
- my little project: tipsy - tiny playstationy renderer in ~500 lines of code
olive.c
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2D graphics lib recommendation?
Olive.c
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Image in C
another option is to have a specific program that does this conversion, e.g https://github.com/tsoding/olive.c/blob/master/tools/png2c.c
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Minimal Cross-Platform Graphics
Perfect companion for this C graphics library: https://github.com/tsoding/olive.c
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Math Functions with -nostdlib
This might help: https://github.com/tsoding/olive.c/blob/master/js/vc.js
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Looking for a very basic 2d graphics library
If you want a minimal library : https://github.com/tsoding/olive.c
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Hacker News top posts: Sep 22, 2022
Olive.c: a simple graphics library that does not have any dependencies\ (70 comments)
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Olive.c: a simple graphics library that does not have any dependencies
Hey the link to https://tsoding.org/olive.c/ is down.
From demos/triangle.c (https://github.com/tsoding/olive.c/blob/master/demos/triangl...)
// This idea is that you can take this code and compile it to different platforms with different rendering machanisms:
What are some alternatives?
hello_imgui - Hello, Dear ImGui: unleash your creativity in app development and prototyping
SuperSimpleGraphics - An SVG generating single header file C library appropriate for "intro to programming" classes in C/C++.
UgExamples - Examples for Native Cross Platform mobile app development with Apple Swift
frei0r - A large collection of free and portable video plugins
abrash-black-book - Markdown source for Michael Abrash's Graphics Programming Black Book
altserver-cert-dumper - A proxy DLL for Windows to dump your developer account certificate from AltServer
glibc - GNU Libc
Allegro - The official Allegro 5 git repository. Pull requests welcome!
dietlibc - Inofficial git-cvs clone of :pserver:[email protected]:/cvs + some changes
Examples_Cocoa - Shows how to use macOS AppKit Cocoa controls without StoryBoard only by programming code (objective-c)
raylib - A simple and easy-to-use library to enjoy videogames programming
hello-wayland - A hello world Wayland client (mirror)