threepenny-gui VS assimp

Compare threepenny-gui vs assimp and see what are their differences.

threepenny-gui

GUI framework that uses the web browser as a display. (by HeinrichApfelmus)

assimp

Haskell FFI bindings for Assimp (by joelburget)
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threepenny-gui assimp
6 -
426 11
- -
6.4 0.0
3 months ago almost 9 years ago
Haskell C++
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

threepenny-gui

Posts with mentions or reviews of threepenny-gui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-16.

assimp

Posts with mentions or reviews of assimp. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning assimp yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing threepenny-gui and assimp you can also consider the following projects:

Gifcurry - šŸ˜Ž The open-source, Haskell-built video editor for GIF makers.

fltkhs - Haskell bindings to FLTK GUI toolkit.

free-game - The free game engine

sdl2 - Haskell bindings to the SDL2 library

nanovg - NanoVG Haskell bindings

Win32 - Haskell support for the Win32 API

ltk - Leksah Toolkit

3d-game-shaders-for-beginners - šŸŽ® A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

pianola

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

imagemagick - haskell imagemagick bindings

OpenGL - Haskell bindings to OpenGL