threepenny-gui VS clay

Compare threepenny-gui vs clay and see what are their differences.

threepenny-gui

GUI framework that uses the web browser as a display. (by HeinrichApfelmus)

clay

A CSS preprocessor as embedded Haskell. (by sebastiaanvisser)
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threepenny-gui clay
6 0
427 355
- -
6.4 5.4
about 2 months ago 3 months ago
Haskell Haskell
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

threepenny-gui

Posts with mentions or reviews of threepenny-gui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-16.
  • What can I do in Haskell? UwU
    8 projects | /r/haskell | 16 Nov 2022
    Maybe? https://github.com/HeinrichApfelmus/threepenny-gui
  • What practice programs or knowledge should I learn to do "real" projects in Haskell
    4 projects | /r/haskell | 4 Nov 2022
    Not if you use my Threepenny-gui library. šŸ˜‰
  • Is threepenny-gui really reactive?
    6 projects | /r/haskell | 3 Nov 2021
    If you really want FRP, use Obelisk (based on Reflex-Dom. I will call just say "Obelisk" to refer to Obelisk's dependencies Reflex-Dom, Reflex,... too). I like the author of threepenny-gui and the library has the great advantages of not needing GHCJS (Obelisk does not need GHCJS either theoretically but I do not know how easy it currently is to make it work without) nor Nix. But the library was originally built as a non-FRP library and it has been lacking essential FRP combinators for a long time.
    6 projects | /r/haskell | 3 Nov 2021
    When I look at the different examples included with threepenny-gui, I get the impression that they have not designed their programs reactively. For instance, if you see Mouse.hs, you see that they are saying
  • How is it going with desktop apps nowadays? What happened to wxHaskell?
    4 projects | /r/haskell | 20 Jun 2021
    The threepenny-gui library is probably best if you just want a simple way to make GUIs. However, it doesn't really do desktop GUIs as such: it displays your GUI as a webpage running on localhost. However, it does work pretty well with Electron, which gives you a desktop application.
  • Best UI Toolkit for generating UI elements at runtime
    8 projects | /r/haskell | 7 Jan 2021
    For this purpose, I normally use threepenny-gui, which can be used with Electron. (As it happens, that combination is what Iā€™m using for my current Haskell program.)

clay

Posts with mentions or reviews of clay. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning clay yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing threepenny-gui and clay you can also consider the following projects:

Gifcurry - šŸ˜Ž The open-source, Haskell-built video editor for GIF makers.

free-game - The free game engine

nanovg - NanoVG Haskell bindings

ltk - Leksah Toolkit

assimp - Haskell FFI bindings for Assimp

gelatin - A nice Haskell graphics API. There's always room for jello.

pianola

svgcairo

X11 - A Haskell binding to the X11 graphics library.

tart - macOS and Linux VMs on Apple Silicon to use in CI and other automations

imagemagick - haskell imagemagick bindings