ink
Bazel
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ink | Bazel | |
---|---|---|
6 | 136 | |
550 | 22,295 | |
- | 1.1% | |
1.8 | 10.0 | |
almost 3 years ago | 5 days ago | |
Go | Java | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ink
- Ink: Minimal, functional programming language inspired by modern JavaScript, Go
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Private Programming Languages
https://github.com/thesephist/ink is a good example. You can hear its author in metamuse podcast 42 https://podcasts.apple.com/ru/podcast/metamuse/id1504506097
- Ink: A minimal programming language inspired by modern JavaScript and Go
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Creating the Golfcart Programming Language
Go seemed to work quite well for Ink (https://github.com/thesephist/ink) and I liked that I didn't need to worry about picking the right dependancies (e.g. like with Rust) because Go's standard library covers all the use-cases of building a general purpose language.
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Hacker News top posts: Jul 11, 2021
Ink programming language\ (14 comments)
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Dot Ink Language
For someone who care the implementation than the high-level design: It's written in go, interpreter-based, and pretty small [1].
Although the author seems to be a well-studied PL lover, you don't have to be like this to create a small language. It's fun experience and there are books for non-experts like [3].
- [1] https://github.com/thesephist/ink/tree/master/pkg/ink
- [2] https://thesephist.com/posts/pl/
- [3] https://interpreterbook.com/
Bazel
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Hello World
Wow, if you curl it, there's a lot of boilerplate code there.
Maybe built using Bazel?
https://bazel.build
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Things I learned while building projects with NX
Bazel by Google
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Show HN: Flox 1.0 – Open-source dev env as code with Nix
Luckily a feature to limit the disk cache size is in development: https://github.com/bazelbuild/bazel/issues/5139
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How to write unit tests in C++ relying on non-code files?
This is a problem that Bazel (https://bazel.build) solves in a very convenient way. You can just keep using the paths relative to the repository root, and as long as you properly declare your test needs that file it will access it without problems. Or you can use the runfile libraries to access them too.
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blade-build VS Bazel - a user suggested alternative
2 projects | 28 Jan 2024
- Bazel 7.0 LTS
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My first Software Release using GitHub Release
When doing research for this lab exercise I looked at both vcpkg and conan. Both are package managers that would automate the installation and configuration of my program with its dependencies. However, when it came to releasing and sharing my program my options were limited. For example, the central public registry for conan packages is conan-center, but these packages are curated and the process is very involved. There was no way conan-center would accept a class project like mine. Alternatively, I could host a conan package on a public Artifactory repository, but accessing the package requires users to add the repository to their conan remote. This already sounded like too many steps to expect regular users to follow - I already haven't setup any conan remotes, there's no way I could expect regular users to know about conan remotes, let alone have conan installed on their system. After discussing with people online and consulting my instructor, I ultimately decided to do a GitHub release. However, in the future I was encouraged to look into using CMake or bazel.
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Declarative Gradle is a cool thing I am afraid of: Maven strikes back
NOTE: I won’t mention SBT and Leiningen here because, with all due respect, they are niche build tools. I also won’t discuss Kobalt for the same reason (besides, it’s no longer actively maintained). Additionally, I won’t touch upon Bazel and Buck in this context, mainly because I’m not very familiar with them. If you have insights or comments about these tools, please feel free to share them in the comments 👇
- Bazel
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A Modern C Development Environment
> None of this solves C's only REAL problem (in my opinion) which is the lack of dependency management.
Bazel solves this really nicely, I know some people have strong opinions on it but I cannot recommend it enough
https://bazel.build/
What are some alternatives?
puppy-browser - An example implementation of a tiny Web browser for educational purposes.
Buck - A fast build system that encourages the creation of small, reusable modules over a variety of platforms and languages.
ink - Parity's ink! to write smart contracts.
nx - Smart Monorepos · Fast CI
hicolor - 🎨 Convert images to 15/16-bit RGB color with dithering
meson - The Meson Build System
ink - inkle's open source scripting language for writing interactive narrative.
Gradle - Adaptable, fast automation for all
funl - FunL programming language
ninja - a small build system with a focus on speed
ChezScheme - Chez Scheme
turborepo - Incremental bundler and build system optimized for JavaScript and TypeScript, written in Rust – including Turborepo and Turbopack. [Moved to: https://github.com/vercel/turbo]