Tetra
🎮 A simple 2D game framework written in Rust (by 17cupsofcoffee)
rust-sdl2
SDL2 bindings for Rust (by Rust-SDL2)
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Tetra | rust-sdl2 | |
---|---|---|
6 | 33 | |
878 | 2,582 | |
- | 1.9% | |
4.2 | 7.1 | |
2 days ago | 14 days ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Tetra
Posts with mentions or reviews of Tetra.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-11.
- Not only Unity...
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What are some less popular but well-made crates you'd like others to know about?
Tetra 2D game library. It's very easy to pick up and use. I'd like to bring more attention to it. https://tetra.seventeencups.net/
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Ray casting tutorial with Tetra engine (everything works now)
Tetra crate link: https://crates.io/crates/tetra
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Is there any 2d only game library with high stuff. I think it would be light-er than bevy and won't crash my PC. Like pygame for python for an instance, supporting collision and stuff in Rust!!!!?
I've also used GGEZ and heard good things about Tetra.
- Minimal graphics crate for Rust
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Looking for an open-source project to join part-time
and speaking of game engines, tetra is a really nice one. it's kind of the opposite of bevy - it doesn't tell you how to architect your game, it just gives you some basic graphics/input/audio tools, and you're on your way.
rust-sdl2
Posts with mentions or reviews of rust-sdl2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-04.
- Nannou – An open-source creative-coding framework for Rust
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Game Lib similar to LWJGL Pygame SDL
Those are 3 very different libraries. Are you looking for something in the middle, or do you want all of the features you described? For what it's worth, there's SLD2 bindings for Rust https://github.com/Rust-SDL2/rust-sdl2
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How would I connect renderer coded in C and logic coded in rust?
There's already a Rust binding for SDL2. See https://crates.io/crates/sdl2
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SDL2 vs Winit/Pixels/CPAL/etc. Is going "native" really worth it?
nope. https://github.com/Rust-SDL2/rust-sdl2/issues/884 emscripten target won't work yet either.
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I would like a simple, but abstracted, drawing library
it seems like what you are looking for is sdl2 bindings
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C++ coders, why do you stick with the language?
*and* SDL2-sys *and* Rust-SDL2
In Rust you would need libSDL2 *and* SDL2-sys *and* SDL2 *and* libc *and*
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Hey Rustaceans! Got a question? Ask here! (21/2022)!
The SDL2 crate had something like this, and it's an option I'm considering. However, if possible, I'd prefer a different, simpler GUI library, so if there's an input-specialized crate out there that does this, I'd love it.
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What do you think about using SDL2 bindings for a simple game?
After a quick look onto the SDL2 bindings, https://github.com/Rust-SDL2/rust-sdl2, it seems quite mature and the sample code I'm reading uses very basic Rust features, nothing too fancy. Which makes sense, since we're binding to a C library.
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[Media] Fish Fight v0.3: Level Editor; Overhauled modding system; How-to (gameplay, modding, gamedev) Book
This fails to build on Fedora due to an issue with sdl2-sys.
What are some alternatives?
When comparing Tetra and rust-sdl2 you can also consider the following projects:
winit - Window handling library in pure Rust
Silent-Gear - Modular tool/armor mod (formerly part of Silent's Gems)
bevy - A refreshingly simple data-driven game engine built in Rust
Amethyst - Data-oriented and data-driven game engine written in Rust
rust-sdl - SDL bindings for Rust
raylib - A simple and easy-to-use library to enjoy videogames programming
Crayon - A small, portable and extensible game framework written in Rust.
Pinky - An NES emulator written in Rust
ggez - Rust library to create a Good Game Easily
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
piston - A modular game engine written in Rust
challonge-rs - Challonge REST API Client