terra
moonscript
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terra | moonscript | |
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38 | 35 | |
2,652 | 3,099 | |
0.7% | - | |
5.7 | 4.4 | |
29 days ago | 5 months ago | |
C++ | Lua | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
terra
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Mojo is now available on Mac
Chapel has at least several full-time developers at Cray/HPE and (I think) the US national labs, and has had some for almost two decades. That's much more than $100k.
Chapel is also just one of many other projects broadly interested in developing new programming languages for "high performance" programming. Out of that large field, Chapel is not especially related to the specific ideas or design goals of Mojo. Much more related are things like Codon (https://exaloop.io), and the metaprogramming models in Terra (https://terralang.org), Nim (https://nim-lang.org), and Zig (https://ziglang.org).
But Chapel is great! It has a lot of good ideas, especially for distributed-memory programming, which is its historical focus. It is more related to Legion (https://legion.stanford.edu, https://regent-lang.org), parallel & distributed Fortran, ZPL, etc.
- Why Fennel?
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Two-tier programming language
Terra is the language you're looking for: https://terralang.org/
- Using Lua with C++
- Bog – small, strongly typed, embeddable language
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Nelua, AOT statically typed Lua
Wow, amazing stuff. I love Lua, it was how I learned programming as a kid. Coincidently from the same world as the author. Open Tibia.
The author made a custom client (https://github.com/edubart/otclient) for the game that is still very much in active use by thousands of players. He's a very skilled developer.
Great to see AOT typed Lua, I know of the other solutions: Luau, Teal, TypeScriptToLua, Terra, etc., but this one is my favorite so far.
Love the simple compilation to C (and WASM support via Emscripten). Though Terra's JIT is enticing and good replacement for LuaJIT, this is for embedded systems, it's a good replacement for Lua PUC-Rio.
The World:
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Idris: A Language for Type-Driven Development
Terra is a language that can also do that, and uses Lua as the metaprogramming language. Types are just Lua values.
But unfortunately, there's a lot of work left kind of half-baked so using the language is a pain... if someone invested a lot of time to make Terra work properly and added some tooling around it, wrote proper docs and so on, it would be a really interesting language.
- OOP in C
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the entire c standard lib mapped to python
I have been playing with Terra lately, which is a statically compiled version of Lua which is itself metaprogrammed in Lua.. Terra happens to have completely seamless interop with C, so to call C is as trivial as this:
moonscript
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Why Fennel?
(https://moonscript.org/), but it has some criticisms and it can be a bit confusing sometimes.
Now I like lua, and think single pass is the way to go for interpreted, since you don't have the disadvantage of a slow compile time no matter how big your codebase gets, BUT its not great to write in. things like +=, ++, are not possible, which means the only solution is to transpile into it, which has led to some good languages like moonscript[0], teal[1] which offers static type checking, an absolute must as your codebase grows.
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Forth: The programming language that writes itself: The Web Page
That can be very productive and clever, but be - and stay - aware that such polyglot solutions tend to be maintenance headaches in the longer run.
There is a really nice open source project out there that allows you to train your hearing and your sightreading, but it's written in the authors own language which in turn compiles to JavaScript and the headache to set up their toolchain is such that I haven't bothered fixing any of the bugs that I'm aware of (and there are plenty).
https://sightreading.training/
https://github.com/leafo/sightreading.training
It's written in a language called 'Moonscript':
https://github.com/leafo/moonscript
Which compiles to Lua. Which compiles to JS.
Madness. Nice madness, but still, it stopped me from being a contributor.
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Lua: The Little Language That Could
RE: the cost of switching at this point, what about languages that compile to Lua? Like https://moonscript.org/. That would let you keep the legacy code, no?
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Trying to make a website with Lapis
In the case of Lapis, it is actually written in Moonscript, which needs a few more things.
- Launch HN: Moonrepo (YC W23) – Open-source build system
- Using Lua with C++
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Using other languages
There's also some languages made to compile straight to Lua: - MoonScript is the most popular Lua wrapper - it's built to be more Python-like, featuring indentation-based scopes, function calls without parentheses, lambda syntax, list comprehension, and much more. - Yuescript is a modern update to MoonScript that adds more features (I haven't used it myself, so I'm not entirely sure exactly how it differs from MS). - Teal is a version of Lua that adds static typing for better code standards.
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Best Websites For Coders
A programmer-friendly language that compiles to Lua.
- data types in function definition
What are some alternatives?
Yuescript - A Moonscript dialect compiles to Lua.
nelua-lang - Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
TypeScriptToLua - Typescript to lua transpiler. https://typescripttolua.github.io/
LuaJIT - Mirror of the LuaJIT git repository
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
nvim-lspconfig - Quickstart configs for Nvim LSP
Aegisub-Motion - Lua plugin for Aegisub auto4 that parses motion tracking data and applies it to selected subtitles.
ravi - Ravi is a dialect of Lua, featuring limited optional static typing, JIT and AOT compilers