terra VS Lua

Compare terra vs Lua and see what are their differences.

terra

Terra is a low-level system programming language that is embedded in and meta-programmed by the Lua programming language. (by terralang)

Lua

Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. (by lua)
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terra Lua
38 118
2,665 7,974
0.8% 2.1%
5.7 8.5
18 days ago 7 days ago
C++ C
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

terra

Posts with mentions or reviews of terra. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-19.
  • Mojo is now available on Mac
    13 projects | news.ycombinator.com | 19 Oct 2023
    Chapel has at least several full-time developers at Cray/HPE and (I think) the US national labs, and has had some for almost two decades. That's much more than $100k.

    Chapel is also just one of many other projects broadly interested in developing new programming languages for "high performance" programming. Out of that large field, Chapel is not especially related to the specific ideas or design goals of Mojo. Much more related are things like Codon (https://exaloop.io), and the metaprogramming models in Terra (https://terralang.org), Nim (https://nim-lang.org), and Zig (https://ziglang.org).

    But Chapel is great! It has a lot of good ideas, especially for distributed-memory programming, which is its historical focus. It is more related to Legion (https://legion.stanford.edu, https://regent-lang.org), parallel & distributed Fortran, ZPL, etc.

  • Why Fennel?
    12 projects | news.ycombinator.com | 13 Sep 2023
  • Two-tier programming language
    6 projects | /r/ProgrammingLanguages | 19 Apr 2023
    Terra is the language you're looking for: https://terralang.org/
  • Using Lua with C++
    9 projects | news.ycombinator.com | 14 Feb 2023
  • Bog – small, strongly typed, embeddable language
    13 projects | news.ycombinator.com | 29 Jan 2023
  • Nelua, AOT statically typed Lua
    15 projects | news.ycombinator.com | 26 Jan 2023
    Wow, amazing stuff. I love Lua, it was how I learned programming as a kid. Coincidently from the same world as the author. Open Tibia.

    The author made a custom client (https://github.com/edubart/otclient) for the game that is still very much in active use by thousands of players. He's a very skilled developer.

    Great to see AOT typed Lua, I know of the other solutions: Luau, Teal, TypeScriptToLua, Terra, etc., but this one is my favorite so far.

    Love the simple compilation to C (and WASM support via Emscripten). Though Terra's JIT is enticing and good replacement for LuaJIT, this is for embedded systems, it's a good replacement for Lua PUC-Rio.

    The World:

    - https://luau-lang.org/

    - https://terralang.org/

    - https://github.com/teal-language/tl

    - https://typescripttolua.github.io/

  • Idris: A Language for Type-Driven Development
    4 projects | news.ycombinator.com | 20 Jan 2023
    Terra is a language that can also do that, and uses Lua as the metaprogramming language. Types are just Lua values.

    But unfortunately, there's a lot of work left kind of half-baked so using the language is a pain... if someone invested a lot of time to make Terra work properly and added some tooling around it, wrote proper docs and so on, it would be a really interesting language.

    https://terralang.org/

  • OOP in C
    7 projects | news.ycombinator.com | 8 Jan 2023
  • Noob question about what's possible with comptime
    1 project | /r/Zig | 14 Dec 2022
    (I am slightly familiar with a language called Terra (https://terralang.org), which couples C with Lua, where the Lua is basically used as the metaprogramming layer ... sort of like comptime in Zig. And making an SOA data structure is the kind of thing you could do in Lua in Terra. So that was partly the basis for my question).
  • Upcoming RISC-V laptop promises free silicon upgrades
    1 project | news.ycombinator.com | 7 Jul 2022
    > why can't the hardware designer do something simple and clean

    If it was easy, it would not need firmware in the first place. Firmware is there because people expect certain features and quality of life. See softmodems.

    > write some assembly (without abusing the assembler preprocessor...)

    You want https://terralang.org/ and not "just C"/"just Assembler" instead ?

Lua

Posts with mentions or reviews of Lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.
  • 5-Step Approach: ProjectSveltos Event Framework for Kubernetes Deployment with Cilium Gateway API
    3 projects | dev.to | 19 Feb 2024
    The EventSource uses the Lua language to search for any services with ports set to 80 or 443 in the ‘argocd’ namespace. More examples can be found here.
  • Building a Wordle Clone with Lua! 🕹
    3 projects | dev.to | 25 Jan 2024
    If you're new to the 12 in 24 series, I'm learning and building projects with a new programming language every month - this month, it's the Lua scripting language. You can find source code for the projects I build in the official GitHub repository (check it out, this week's folder contains code for both this and two other bonus projects!).
  • Gearing up for Lua
    3 projects | dev.to | 1 Jan 2024
    This month, we're talking about Lua. It's not always a first choice when it comes to programming, but I think there's a lot to enjoy about this little language. Heck, I'm a big game development fan myself - I would look into it even if that was the only reason to.
  • Pluto, a Modern Lua Dialect
    9 projects | news.ycombinator.com | 27 Dec 2023
    It’s Portuguese. It’s the same in the Lua codebase [1].

    [1]: https://github.com/lua/lua

  • Fluent Bit with ECS: Configuration Tips and Tricks
    4 projects | dev.to | 26 Dec 2023
    If we think we need more flexibility for processing records, we can write our own embedded filters using Lua language. Lua is a highly efficient programming language used mainly for embedded scripting.
  • A Linguagem Lua completa 30 anos!
    3 projects | dev.to | 17 Oct 2023
  • The Top 20 Programming Languages and Their Origins
    7 projects | dev.to | 24 Sep 2023
    Lua
  • Lua C headers, MacOS
    2 projects | /r/lua | 7 Sep 2023
    ➜ ~ brew info lua ==> lua: stable 5.4.6 (bottled) Powerful, lightweight programming language https://www.lua.org/ /opt/homebrew/Cellar/lua/5.4.6 (29 files, 788.7KB) * Poured from bottle using the formulae.brew.sh API on 2023-05-16 at 11:03:06 From: https://github.com/Homebrew/homebrew-core/blob/HEAD/Formula/l/lua.rb License: MIT ==> Caveats You may also want luarocks: brew install luarocks ==> Analytics install: 16,599 (30 days), 56,745 (90 days), 139,027 (365 days) install-on-request: 1,763 (30 days), 6,266 (90 days), 21,105 (365 days) build-error: 0 (30 days)
  • How do you like code documentation inline in the source code vs. as separate guides, or how would you do it?
    3 projects | /r/ProgrammingLanguages | 3 Jul 2023
    I think Lua is a good example of doing documentation well. The source code is commented only as much as needed, mainly with brief comments about things that might not be obvious and a small number of longer explanations of how the architecture works (mainly relevant to developers). It also has a super nice feature that's surprisingly rare: each file has a very short line at the top that describes what the file is, so you don't have to guess based on the filename alone. The API is documented in a single HTML file on the website that has both the high level descriptions of the language and architecture, as well as documentation for each public-facing function. The docs are maintained by hand, but the API is mostly stable, so the docs don't need to change very often.
  • Total Noob With a Question.
    2 projects | /r/learnprogramming | 27 Jun 2023
    This is using the Lua language and the Solar2d game framework

What are some alternatives?

When comparing terra and Lua you can also consider the following projects:

nelua-lang - Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.

julia - The Julia Programming Language

LuaJIT - Mirror of the LuaJIT git repository

assemblyscript - A TypeScript-like language for WebAssembly.

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

NvChad - Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.

ravi - Ravi is a dialect of Lua, featuring limited optional static typing, JIT and AOT compilers

lua-nginx-module - Embed the Power of Lua into NGINX HTTP servers

titan - The Titan programming language

kotlin-script-examples - Examples of Kotlin Scripts and usages of the Kotlin Scripting API

Lua-RTOS-ESP32 - Lua RTOS for ESP32

mal - mal - Make a Lisp