rust
rust
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rust | rust | |
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9 | 2,680 | |
4,984 | 92,627 | |
2.2% | 2.4% | |
5.2 | 10.0 | |
5 months ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust
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Have you ever wanted a library to check for 69 in a string?
You can use Tensorflow for Rust to simplify that task and avoid pain with regex. Just have the right mindset.
- Rust vs cpp for a new engineer to autonomous vehicles and robotics
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Making a better Tensorflow thanks to strong typing
What is the benefit of this compared to using bindings/a wrapper to Tensorflow, or other ML libraries written in C/C++, such as this community hosted project on tensorflow's github. If it's just for fun that is a valid enough reason imo, just curious since you describe it as a better Tensorflow because of the typing vs using the python wrapper, when there already exist ways to interact with tensorflow with both Rust and other statically typed languages, also including C++ (officially supported), C#, Haskell and Scala, as well as probably having bindings not mentioned on the documentation for more niche languages.
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Integrating machine learning models into Rust applications?
(3) You could use TensorFlow as your executor: https://github.com/tensorflow/rust
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Why Static Languages Suffer From Complexity
TensorFlow has language support for TypeScript well as Rust.
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Is PyO3 library production ready?
Thank you for the restponse! With tensorflow I am probably better of with something like; [tensorflow rust bindings](https://github.com/tensorflow/rust/tree/master/src). But I believe some useful extensions are still written in python for example; [TFDV](https://github.com/tensorflow/data-validation).. and how about scikit-learn or even something that is simpler like fb-prophet that is entirely written in python?
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How mature is the QT integration?
Tensorflow bindings exist, technically, but they're in a pretty rough state AFAIK.
- Feasibility of Using a Python Image Super Resolution Library in My Rust App
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Rusticles #10 - Wed Sep 09 2020
tensorflow/rust (Rust): Rust language bindings for TensorFlow
rust
- Rust Weird Exprs
- Critical safety flaw found in Rust on Windows (CVE-2024-24576)
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Unformat Rust code into perfect rectangles
Almost fixed the compiler: https://github.com/rust-lang/rust/pull/123325
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
Rust: A secure, efficient, and modern programming language (omitting ten thousand words). You can simply follow the installation instructions provided on the official website.
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Show HN: Fancy-ANSI – Small JavaScript library for converting ANSI to HTML
Recently did something similar in Rust but for generating SVGs. We've adopted it for snapshot testing of cargo and rustc's output. Don't have a good PR handy for showing Github's rendering of changes in the SVG (text, side-by-side, swiping) but https://github.com/rust-lang/rust/pull/121877/files has newly added SVGs.
To see what is supported, see the screenshot in the docs: https://docs.rs/anstyle-svg/latest/anstyle_svg/
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Upgrading Hundreds of Kubernetes Clusters
We strongly believe in Rust as a powerful language for building production-grade software, especially for systems like ours that run alongside Kubernetes.
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What Are Const Generics and How Are They Used in Rust?
The above Assert<{N % 2 == 1}> requires #![feature(generic_const_exprs)] and the nightly toolchain. See https://github.com/rust-lang/rust/issues/76560 for more info.
- Enable frame pointers for the Rust standard library
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Learning Rust: Structuring Data with Structs
Another week, another dive into Rust. This time, we're delving into structs. Structs bear resemblance to interfaces in TypeScript, enabling the grouping of intricate data sets within an object, much like TypeScript/JavaScript. Rust also accommodates functions within these structs, offering a semblance of classes, albeit with distinctions. Let's delve into this topic.
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Algorithms for Modern Hardware
There’s also other reasons. For example, take binary search:
* prefetch + cmov. These should be part of the STL but languages and compilers struggle to emit the cmov properly (Rust’s been broken for 6 years: https://github.com/rust-lang/rust/issues/53823). Prefetch is an interesting one because while you do optimize the binary search in a micro benchmark, you’re potentially putting extra pressure on the cache with “garbage” data which means it’s a greedy optimization that might hurt surrounding code. Probably should have separate implementations as binary search isn’t necessarily always in the hot path.
* Eytzinger layout has additional limitations that are often not discussed when pointing out “hey this is faster”. Adding elements is non-trivial since you first have to add + sort (as you would for binary search) and then rebuild a new parallel eytzinger layout from scratch (i.e. you’d have it be an index of pointers rather than the values themselves which adds memory overhead + indirection for the comparisons). You can’t find the “insertion” position for non-existent elements which means it can’t be used for std::lower_bound (i.e. if the element doesn’t exist, you just get None back instead of Err(position where it can be slotted in to maintain order).
Basically, optimizations can sometimes rely on changing the problem domain so that you can trade off features of the algorithm against the runtime. These kinds of algorithms can be a bad fit for a standard library which aims to be a toolbox of “good enough” algorithms and data structures for problems that appear very very frequently. Or they could be part of the standard library toolkit just under a different name but you also have to balance that against maintenance concerns.
What are some alternatives?
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
leaf - Open Machine Intelligence Framework for Hackers. (GPU/CPU)
anyhow - Flexible concrete Error type built on std::error::Error
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Rustup - The Rust toolchain installer
Odin - Odin Programming Language
rusty-machine - Machine Learning library for Rust
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
solana - Web-Scale Blockchain for fast, secure, scalable, decentralized apps and marketplaces.