canvas VS processing

Compare canvas vs processing and see what are their differences.

canvas

Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc. (by tdewolff)

processing

Source code for the Processing Core and Development Environment (PDE) (by processing)
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canvas processing
9 455
1,411 6,443
- 0.2%
9.0 0.0
15 days ago 3 months ago
Go Java
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

canvas

Posts with mentions or reviews of canvas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-29.
  • Canvas vector graphics update: rich text and path boolean operation support
    2 projects | /r/golang | 29 Dec 2022
    I wanted to share a recent large update to https://github.com/tdewolff/canvas, which is a vector graphics library written in Go to create images, PDFs, SVGs, OpenGL, etc. using vector drawing operations. Especially I wanted to show two new exciting features:
  • Pixie – A full-featured 2D graphics library for Nim
    14 projects | news.ycombinator.com | 12 Sep 2021
  • Processing equivalent in GoLang
    12 projects | /r/golang | 6 Aug 2021
    https://github.com/tdewolff/canvas/blob/master/examples/opengl/main.go can draw primitves but i think it would be a bit hard to do event based animation
  • tdewolff/canvas: vector graphics in Go (mayor update)
    8 projects | /r/golang | 22 Apr 2021
    canvas has a focus on using state-of-the-art algorithms regarding numerical approximations, see https://github.com/tdewolff/canvas#articles for a list of publications used in this library
    8 projects | /r/golang | 22 Apr 2021
    I see, you'd like to specify the exact output pixel size for the rasterizers? To be honest, the floats are being multiplied and rounded, so given a set of canvas dimensions in mm and a DPMM should be fine in your case. In any case, I've opened an issue to calculate the resulting DPMM automatically to get a certain pixel width and height: https://github.com/tdewolff/canvas/issues/78
    8 projects | /r/golang | 22 Apr 2021
    Yes! See https://github.com/tdewolff/canvas/tree/master/examples/gonum-plot for an example using gonum-plot. You should be able to plug-and-play to use the canvas library!
    8 projects | /r/golang | 22 Apr 2021

processing

Posts with mentions or reviews of processing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-26.

What are some alternatives?

When comparing canvas and processing you can also consider the following projects:

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

manim - A community-maintained Python framework for creating mathematical animations.

Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

kaboom.js - 💥 JavaScript game library

svgo - Go Language Library for SVG generation

gg - Go Graphics - 2D rendering in Go with a simple API.

openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics

tiny-skia - A tiny Skia subset ported to Rust

love - LÖVE is an awesome 2D game framework for Lua.

generative-art-in-go - A companion source code repository to the book "Generative Art in Go"

go-cairo - Go binding for the cairo graphics library

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]