canvas VS imagick

Compare canvas vs imagick and see what are their differences.

canvas

Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc. (by tdewolff)
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canvas imagick
9 3
1,419 1,691
- 1.2%
9.0 3.3
6 days ago 20 days ago
Go Go
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

canvas

Posts with mentions or reviews of canvas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-29.

imagick

Posts with mentions or reviews of imagick. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-16.

What are some alternatives?

When comparing canvas and imagick you can also consider the following projects:

svgo - Go Language Library for SVG generation

libvips - A fast image processing library with low memory needs.

gg - Go Graphics - 2D rendering in Go with a simple API.

OpenCV - Open Source Computer Vision Library

tiny-skia - A tiny Skia subset ported to Rust

OpenImageIO - Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.

generative-art-in-go - A companion source code repository to the book "Generative Art in Go"

FreeImage - A custom distribution of FreeImage, with a CMake-based build system. Used by the Athena Game Framework.

go-cairo - Go binding for the cairo graphics library

CImg - The CImg Library is a small and open-source C++ toolkit for image processing

bgracontrols - 🆗 BGRA Controls is a set of graphical UI elements that you can use with Lazarus LCL applications.

imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing