tcell VS notcurses

Compare tcell vs notcurses and see what are their differences.

tcell

Tcell is an alternate terminal package, similar in some ways to termbox, but better in others. (by gdamore)

notcurses

blingful character graphics/TUI library. definitely not curses. (by dankamongmen)
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tcell notcurses
18 102
4,357 3,278
- -
8.8 7.2
8 days ago 14 days ago
Go C
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tcell

Posts with mentions or reviews of tcell. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.
  • go playground code doesn't work locally?
    2 projects | /r/golang | 2 Jun 2023
    https://github.com/gdamore/tcell s, err := tcell.NewScreen() // Clear screen s.Clear()
  • Help to find a terminal library
    3 projects | /r/golang | 12 Mar 2023
    I have used https://github.com/gdamore/tcell/ for github.com/raff/gio-games/arrows (look at game_term.go that is the terminal version, alternative to the gio/graphical version)
  • Problem Installing Go Modules
    1 project | /r/golang | 5 Feb 2023
    Hi im using linux (distro: Fedora 37) and I dont i have problems with installing go modules. When i run the commands in terminal (bash) "go install github.com/gdamore/tcell/v2" it gives me this error: "go: 'go install' requires a version when current directory is not in a module Try 'go install github.com/gdamore/tcell/v2@latest' to install the latest version" So when I run the command: "go install github.com/gdamore/tcell/vs@latest" I get this error: "package github.com/gdamore/tcell/v2 is not a main package". Please someone help.
  • How to Create Console Screen Buffer in go?
    4 projects | /r/golang | 20 Jan 2023
    Hi guys, I have fixed the problem. The problem was as stated: remove terminal behavior like when a key is pressed and held it does not work as needed. For example if I want to move character when user press key the player (character) will move one step then stops then move fast like text curser. The solution is not by using [Console Screen Buffer] the Tcell is enough, But the problem is caused by the way the input is read from the user as u/pekim says in comments it is a "Typical behaviour in most environments (not just Windows)". So to fix this you need to use windows API (w32) and read key using GetAsyncKeyState() that will fix the problem.
  • Need a TUI with multiline text input or good interactive CLI-interface style support
    6 projects | /r/golang | 21 Jul 2022
    There's quite a variety of tui libraries in Go with all kinds of different tradeoffs. Likely you won't find one that does just exactly what you want (paren matching support seems particularly unlikely out of the box, dunno if you'll find something you can plug in). tview and the underlying, lower-level tcell may be useful. I see termbox mentioned a lot here though that looks more like a toolbox for building such things than a solution itself.
  • Which Go frameworks are recommended to assist with the creation of console based UI and GUI?
    5 projects | /r/golang | 21 May 2022
    There's also tcell
  • TUIs
    33 projects | news.ycombinator.com | 16 Mar 2022
    How about some libraries that help with building TUIs?

    I'll start with https://github.com/gdamore/tcell

  • Monotty Desktopio - Text-based desktop environment inside your terminal
    12 projects | /r/commandline | 7 Feb 2022
    (notcurses is the first in C, and currently best globally. The first in Rust might be tui-rs. The first in Go might be tcell.)
  • tcell VS FINAL CUT - a user suggested alternative
    2 projects | 1 Jan 2022
  • Snake game implementation.
    2 projects | /r/golang | 20 Oct 2021
    a Snake Game implication in Go using 2d array. https://github.com/twiny/snaky it runs on terminal window using github.com/gdamore/tcell/v2/termbox to render Snake movement.

notcurses

Posts with mentions or reviews of notcurses. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-02.
  • Text UIs != Terminal UIs
    2 projects | news.ycombinator.com | 2 Mar 2024
    > The only reason we don't have animation frameworks for the terminal is because it's not possible

    https://nick-black.com/dankwiki/index.php/Notcurses

  • Notcurses: Blingful character graphics/TUI library
    2 projects | news.ycombinator.com | 1 Feb 2024
  • Notcurses
    1 project | news.ycombinator.com | 22 Nov 2023
  • good high-level ncurses library
    5 projects | /r/commandline | 10 Jul 2023
    Notcurses. Install it and run notcurses-demo to be suitably impressed.
  • Ratatui: Build rich terminal user interfaces
    2 projects | /r/rust | 30 May 2023
    Same for me, I would be much more motivated if there was something like textual for Rust. Given the capability of terminal emulators now I think Rust is lacking behind in the TUI field. Just checkout what can be done with something like notcurses
  • Terminal emulators that break from the traditional rendering approach?
    1 project | /r/commandline | 29 May 2023
    On the application side of rendering, see notcurses, it is at the leading edge: https://github.com/dankamongmen/notcurses
  • Doom on Teletext
    2 projects | news.ycombinator.com | 28 May 2023
    Other TUI libraries of note: https://github.com/dankamongmen/notcurses/blob/master/doc/OT...
  • Io Uring
    3 projects | news.ycombinator.com | 22 May 2023
    The broader world probably knows him best for the terminal handling library Notcurses[1] and a lot of telling terminal emulator authors to get their shit together.

    I’ve had his grad-school project libtorque[2] (HotPar ’10), an event-handling and scheduling library, on my to-read list for years, but I can’t seem to figure out how it accomplishes the interesting things it does.

    [1] https://nick-black.com/dankwiki/index.php/Notcurses, https://github.com/dankamongmen/notcurses/

    [2] https://nick-black.com/dankwiki/index.php/Libtorque

  • Are We Sixel Yet
    15 projects | news.ycombinator.com | 14 May 2023
    In XTerm, this (rightly) makes no difference. In Foot and Contour however, you still end up a line resp. a screen below where you started, if now with the correct horizontal position.

    So it seems to me like what you want should work by default, except it doesn’t.

    It should be possible to instead just treat the whole thing as a graphical overlay (by computing or directly asking for the character cell size, as Kirill Panov rightly admonishes me is possible with XTWINOPS) without touching the cursor; that’s what the “sixel scrolling” setting (DECSDM) is supposed to do. Then you can just manually move the cursor forward however many positions after you’re done drawing.

    Except apparently the DEC manual (the VT330/340 one above) and DEC hardware contradict each other as to which setting of DECSDM (set or reset) corresponds to which scrolling state (enabled or disabled), and XTerm has implemented it according to the manual not the VT3xx[1,2,3]—then most other emulators followed suit[4]—then XTerm switched to following the hardware[5,6] (unless you and that’s what I’m seeing on my machine right now. So now you need to check if you’re on XTerm ≥ 369 or not[7]. If I’m reading the Notcurses code right, other terminals have followed suit[8].

    Again, ouch.

    P.S. It seems DEC had an internal doc for how their terminals should operate (DEC STD 070) [9]. It does not document DECSDM at all.

    [1] https://github.com/wez/wezterm/issues/217#issuecomment-86449...

    [2] https://github.com/hackerb9/lsix/issues/41

    [3] https://github.com/dankamongmen/notcurses/issues/1782

    [4] https://github.com/arakiken/mlterm/pull/23

    [5] https://invisible-island.net/xterm/xterm.log.html#xterm_369

    [6] https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-T...

    [7] https://github.com/dankamongmen/notcurses/commit/0918fa251e2... (the correct version cutoff is 369 not 359, the patch contains a now-fixed bug)

    [8] https://github.com/dankamongmen/notcurses/blob/master/src/li... (look for mentions of invertsixel)

    [9] http://www.bitsavers.org/pdf/dec/standards/EL-SM070-00_DEC_S...

  • smenu clean window effect
    3 projects | /r/commandline | 11 May 2023
    And there's also the notcurses library:

What are some alternatives?

When comparing tcell and notcurses you can also consider the following projects:

bubbletea - A powerful little TUI framework 🏗

rich - Rich is a Python library for rich text and beautiful formatting in the terminal.

termbox-go - Pure Go termbox implementation

FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang

termui - Golang terminal dashboard

xterm.js - A terminal for the web

gocui - Minimalist Go package aimed at creating Console User Interfaces.

sixvid - Simple script for animated GIF viewing using sixels

Rich Interactive Widgets for Terminal UIs - Terminal UI library with rich, interactive widgets — written in Golang

awesome-tuis - List of projects that provide terminal user interfaces

tui-go

python-prompt-toolkit - Library for building powerful interactive command line applications in Python