talos VS HyperLap2D

Compare talos vs HyperLap2D and see what are their differences.

talos

Talos Linux is a modern Linux distribution built for Kubernetes. (by siderolabs)

HyperLap2D

A powerful, platform-independent, visual editor for complex 2D worlds and scenes. (by rednblackgames)
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talos HyperLap2D
43 2
5,157 342
8.4% 2.9%
9.7 8.4
5 days ago 25 days ago
Go Java
Mozilla Public License 2.0 GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

talos

Posts with mentions or reviews of talos. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-04.

HyperLap2D

Posts with mentions or reviews of HyperLap2D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-03.

What are some alternatives?

When comparing talos and HyperLap2D you can also consider the following projects:

k3sup - bootstrap K3s over SSH in < 60s 🚀

tiled - Flexible level editor

microk8s - MicroK8s is a small, fast, single-package Kubernetes for datacenters and the edge.

libGDX - Desktop/Android/HTML5/iOS Java game development framework

kubespray - Deploy a Production Ready Kubernetes Cluster

ansible-role-k3s - Ansible role for deploying k3s cluster

rke2

Flatcar - Flatcar project repository for issue tracking, project documentation, etc.

kairos - :penguin: The immutable Linux meta-distribution for edge Kubernetes.

Mini2Dx - A high-level cross-platform 2D game development API

talos - Talos Particle Engine

switch-xna - XBox Live Indie Game built on XNA 3.1 - released in 2010