taco VS Tailwind CSS

Compare taco vs Tailwind CSS and see what are their differences.

taco

The Tensor Algebra Compiler (taco) computes sparse tensor expressions on CPUs and GPUs (by tensor-compiler)
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taco Tailwind CSS
2 1,276
1,203 78,166
2.1% 2.1%
0.0 9.4
9 days ago 5 days ago
C++ TypeScript
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

taco

Posts with mentions or reviews of taco. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-15.
  • The Distributed Tensor Algebra Compiler (2022)
    4 projects | news.ycombinator.com | 15 Jun 2023
    I agree! Much of this work was done as part of the overarching TACO project (https://github.com/tensor-compiler/taco), in an attempt to distribute sparse tensor computations (https://rohany.github.io/publications/sc2022-spdistal.pdf). MLIR recently (~mid 2022) began implementing the ideas from TACO into a "sparse tensor" dialect, so perhaps some of these ideas could make it into there. I'm working with MLIR these days, and if I could re-do the project now I would probably utilize and targetb the MLIR linalg infrastructure!
  • Qué tire la primer piedra, aquien no le ha pasado así....?
    1 project | /r/mexico | 14 Jul 2022

Tailwind CSS

Posts with mentions or reviews of Tailwind CSS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-22.
  • The best testing strategies for frontends
    8 projects | dev.to | 22 Apr 2024
    With better CSS approaches like TailwindCSS and Vanilla Extract (which we're heavily using) it's much easier to maintain the UI and make sure it doesn't change unexpectedly. No more conflicting CSS classes, much less CSS specificity issues and much less CSS code in general.
  • ChatCrafters - Chat with AI powered personas
    3 projects | dev.to | 12 Apr 2024
    This app was built with Svelte Kit, Tailwind CSS, and many other technologies. For a full rundown, please visit the GitHub repository
  • Mojo CSS vs. Tailwind: Choosing the best CSS framework
    3 projects | dev.to | 9 Apr 2024
    Unlike Tailwind, which has over 77,000 stars on GitHub, Mojo CSS has about 200 stars on GitHub. But the Mojo CSS documentation is fairly good and you can find most of the information you’ll need there.
  • Collab Lab #66 Recap
    7 projects | dev.to | 7 Apr 2024
    JavaScript React Flowbite Tailwind Firebase - Auth, Database, and Hosting Vite
  • Show HN: Brutalisthackernews.com – A HN reader inspired by brutalist web design
    2 projects | news.ycombinator.com | 6 Apr 2024
    - Performance is a feature.

    Another common interpretation of brutalism is aesthetic, reacting to overly complicated user interfaces by creating simpler, more direct ones. Tailwind CSS (https://tailwindcss.com), one of today's most popular CSS libraries, promotes this approach in its component examples. There's also a neat library I've seen recently called "Neobrutalism Components" for React that I like (https://neobrutalism-components.vercel.app), providing components with a similar look and feel to Gumroad. This might more accurately be called 'Neo-Brutalism,' as noted in the comments.

    A more engineering-centric interpretation of Brutalism focuses on form, structure, and efficiency, drawing significantly from brutalist architecture principles. Apart from the user interface itself, most mobile, desktop, and web applications are extremely bloated and often perform worse than sites from 10 years ago did. While one HTML file might be "less brutalist" than the original HN site, it is substantially more brutalist than any HN mobile app in existence, and offers nearly identical functionality.

    A broader interpretation of brutalism, which could be termed 'Meta-Brutalism,' is embodied in the overall experience on this site through UX flows. Yes, in the strictest sense, the original HN site is more Brutalist in many ways, but it only shows 30 articles at a time and does not function as a PWA. For this site, the experience of reading 10 stories is arguably less brutalist, but for quickly browsing through several pages and skimming articles (which is how I read HN) it is a lot faster, and in my opinion, more Brutalist.

    My primary inspiration was addressing software and tool bloat in UIs rather than strictly adhering to every principle set forth by David Bryant Copeland. I don't find it convincing that this site "isn't brutalist" compared to really any other experience apart from the Main HN site, and I would argue the overall experience is more brutalist in its performance and scrolling behavior.

    As a side note: I generally don't like Brutalist architecture that much although I believe it is unfairly maligned. I visited the Salk Institute once and enjoyed it though (https://www.archdaily.com/61288/ad-classics-salk-institute-l...).

  • Ask HN: Who is hiring? (April 2024)
    10 projects | news.ycombinator.com | 1 Apr 2024
    - Staff Software Engineer ($275k/yr): https://tailwindcss.com/careers/staff-software-engineer

    We're small, independent, and profitable, with a team of just 6 people doing millions in revenue, and growing sustainably every year. You'd work directly with the founders on open-source software used by millions of people.

    If you like the idea of working on a small team that cares about craft and isn't trying to achieve VC scale, I think this is a pretty awesome place to do your best work.

  • Deploy a Golang serverless function for a demo form with htmx
    3 projects | dev.to | 30 Mar 2024
    Instead of Booststrap, I used Tailwind CSS as the CSS library.
  • Shared Tailwind Setup For Micro Frontend Application with Nx Workspace
    6 projects | dev.to | 29 Mar 2024
    Tailwind CSS: A utility-first CSS framework for rapidly building custom designs.
  • Building a Dynamic Job Board with Issues Github, Next.js, Tailwind CSS and MobX-State-Tree
    6 projects | dev.to | 28 Mar 2024
    Basic knowledge of Tailwind CSS and MobX-State-Tree
  • CSS Styling (Next.js)
    1 project | dev.to | 28 Mar 2024
    Tailwind is a CSS framework that speeds up the development process by allowing you to quickly write utility classes directly in your TSX markup.

What are some alternatives?

When comparing taco and Tailwind CSS you can also consider the following projects:

blitz - Blitz++ Multi-Dimensional Array Library for C++

flowbite - Open-source UI component library and front-end development framework based on Tailwind CSS

Grassmann.jl - ⟨Grassmann-Clifford-Hodge⟩ multilinear differential geometric algebra

antd - An enterprise-class UI design language and React UI library

CuTeLib - CUDA Template Library provides simple, typesafe, performant constructs for C++ CUDA projects

unocss - The instant on-demand atomic CSS engine.

YOLOX - YOLOX is a high-performance anchor-free YOLO, exceeding yolov3~v5 with MegEngine, ONNX, TensorRT, ncnn, and OpenVINO supported. Documentation: https://yolox.readthedocs.io/

windicss - Next generation utility-first CSS framework.

MegEngine - MegEngine 是一个快速、可拓展、易于使用且支持自动求导的深度学习框架

emotion - 👩‍🎤 CSS-in-JS library designed for high performance style composition

theme-ui - Build consistent, themeable React apps based on constraint-based design principles

Material UI - Ready-to-use foundational React components, free forever. It includes Material UI, which implements Google's Material Design.