taco
revery
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taco | revery | |
---|---|---|
2 | 15 | |
1,198 | 8,065 | |
1.7% | 0.0% | |
0.0 | 0.0 | |
3 months ago | about 2 years ago | |
C++ | Reason | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
taco
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The Distributed Tensor Algebra Compiler (2022)
I agree! Much of this work was done as part of the overarching TACO project (https://github.com/tensor-compiler/taco), in an attempt to distribute sparse tensor computations (https://rohany.github.io/publications/sc2022-spdistal.pdf). MLIR recently (~mid 2022) began implementing the ideas from TACO into a "sparse tensor" dialect, so perhaps some of these ideas could make it into there. I'm working with MLIR these days, and if I could re-do the project now I would probably utilize and targetb the MLIR linalg infrastructure!
- Qué tire la primer piedra, aquien no le ha pasado así....?
revery
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Can't decide on a programming language for multiple reasons
OCaml has actually put some decent effort into good GUI libraries, such as https://github.com/revery-ui/revery.
- Revery – Native, high-performance, cross-platform desktop apps built with Reason
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HypeScript: Simplified TypeScript's type system in TypeScript's own type system
I never tried CoffeeScript since nobody pays me for it, though I am curious about ReasonML as an alternative, there's a Neovim front-end[0] coded in Reason that compiles natively[1], and supports existing VS Code plugins from the VSCodium plugin repository[2] which I still have yet to look at how the heck they pulled that bit off, but it is pretty interesting.
[0]: https://github.com/onivim/oni2#introduction
- Is it just me who thinks cross platform dev is broken?
- Iced – A cross-platform GUI library for Rust, inspired by Elm
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TfT Performance: Logseq
Maybe a technology like https://www.outrunlabs.com/revery/ would provide a better experience though it would require rebuilding the frontend, I presume.
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Are you still looking forward to Onivim2?
It uses Revery which is still just javascript
- Clog – The Common Lisp Omnificent GUI
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[Weekly] Many Musings Mondays
No, I can’t say I’m familiar with a mature, cross-platform GUI framework which exists today that is any good. I’m keeping an eye on Revery, though.
- Revery, An Electron.js alternative built on ReasonML
What are some alternatives?
Grassmann.jl - ⟨Grassmann-Clifford-Hodge⟩ multilinear differential geometric algebra
sciter-js-sdk - Sciter.JS - Sciter but with QuickJS on board instead of my TIScript
blitz - Blitz++ Multi-Dimensional Array Library for C++
wry - Cross-platform WebView library in Rust for Tauri.
CuTeLib - CUDA Template Library provides simple, typesafe, performant constructs for C++ CUDA projects
react-native-macos - A framework for building native macOS apps with React.
YOLOX - YOLOX is a high-performance anchor-free YOLO, exceeding yolov3~v5 with MegEngine, ONNX, TensorRT, ncnn, and OpenVINO supported. Documentation: https://yolox.readthedocs.io/
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
MegEngine - MegEngine 是一个快速、可拓展、易于使用且支持自动求导的深度学习框架
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
theme-ui - Build consistent, themeable React apps based on constraint-based design principles
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine