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tablo | coin | |
---|---|---|
- | 2 | |
27 | 255 | |
- | 2.4% | |
3.7 | 7.9 | |
7 days ago | 2 months ago | |
Crystal | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
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tablo
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Tracking mentions began in Dec 2020.
coin
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Where to get started on making a custom game engine?
You could look at Coin3D : https://github.com/coin3d/coin
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I managed to get FreeCAD running on Wayland (on debian) by re-compiling :-D
I have contributed the coin3d patch back in 2020… coin3d still hasn't made a release :/
What are some alternatives?
tallboy - Declarative API for drawing unicode/ascii character tables in crystal lang
dl - Runtime dynamic library loader (dlopen / dlsym) for Go (golang)
oq - A performant, and portable jq wrapper to facilitate the consumption and output of formats other than JSON; using jq filters to transform the data.
ODE - Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode
progress_bar.cr - A ProgressBar implementation for the Crystal programming language
UnrealEngine
spinner - Terminal Spinner for Crystal Programming Language
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
terminimal - A tiny CLI toolkit for building terminal apps for humans.
UnrealEngine - UnrealEngine 1998
lff - Simple and straightforward large files finder utility
Koin3D - Koin3D, a java port of Coin3D with LWJGL