t150_driver VS GIMX

Compare t150_driver vs GIMX and see what are their differences.

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t150_driver GIMX
11 2
93 569
- -
5.0 0.0
4 months ago 2 months ago
C C
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

t150_driver

Posts with mentions or reviews of t150_driver. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-09.

GIMX

Posts with mentions or reviews of GIMX. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing t150_driver and GIMX you can also consider the following projects:

tmdrv

BlueRetro - Multiplayer Bluetooth controllers adapter for retro video game consoles

vJoy - Virtual Joystick

xone - Linux kernel driver for Xbox One and Xbox Series X|S accessories

FreeJoy - STM32F103 USB HID game device controller with flexible configuration

xpadneo - Advanced Linux Driver for Xbox One Wireless Controller (shipped with Xbox One S)

new-lg4ff - Experimental Logitech force feedback module for Linux

BthPS3 - Windows kernel-mode Bluetooth Profile & Filter Drivers for PS3 peripherals

OpenFFBoard - OpenFFBoard is a universal force feedback interface for DIY simulation devices

PFS-BatchKit-Manager - Manage your PlayStation 2/PSX DESR HDD

evdev-joystick-calibration - Run, pick up the gamepad and turn sticks with triggers around

Game-Console-Dev-Guide - Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.