supercollider
csound
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supercollider | csound | |
---|---|---|
64 | 21 | |
5,157 | 1,177 | |
1.5% | 1.2% | |
8.5 | 2.9 | |
6 days ago | 6 days ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
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supercollider
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Recreating the THX Deep Note (2009)
Link to the audio programming language / server they're using in the article: https://github.com/supercollider/supercollider
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supercollider VS midica - a user suggested alternative
2 projects | 12 Aug 2023
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MuseScore 4.1 is now available
For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/
My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/
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13 Years of History Teaching - Now Thrown Into CS.
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by layering commands. Some keywords you could search to see more examples would be Algorave and Livecoding.
- Ask HN: What audio/sound-related OSS projects can I contribute to?
- Interests in Generative, Electronic, Loop-Based, Computer Music?
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Cheapest way to make music
Pure Data, cSound, and SuperCollider are all free and opensource. Incredible possibility, though the learning curb can be steep.
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Ask HN: Alternatives to Scratch for a Blind Child?
My comment won't really be helpful, but it feels like an interesting question to spitball some thoughts...
1. The domain is super important for children's programming. Logo started out doing list processing and word-based games and kids just weren't that into it; it's the turtle that really made it feel real and exciting. Scratch similarly has a really concrete and fun domain (moving sprites). The exact things that good learning environments have (lots of visuals and movement) don't seem very fun when you are blind (though maybe there's ways to experience that output that I'm not aware of).
2. My natural intuition is that voice and music are fun. Maybe there's tactile things I am unaware of. Maybe Lego Mindstorms?
3. FoxDot is a really fun programming environment for creating live music: https://github.com/Qirky/FoxDot – it's very textual, and I'm not sure how easy that is (especially if you are trying to interact while the music is playing). It's based on Supercollider: https://supercollider.github.io/ – it's possible there's other more accessible frontends for Supercollider.
4. Here's something someone did with Supercollider: https://www.researchgate.net/figure/The-technology-set-up-a-...
5. That reminds me of Makey Makey, which is very tactile and very affordable. But it's basically just an input device. https://makeymakey.com/ – really you can't go wrong getting that and hooking it up to a sound player or having the kid find new and inventive ways to create tactile frontends to it. I'm sure other kids will be impressed with what this kid comes up with. Here's a page on using it with blind kids: https://www.perkins.org/resource/makey-makey-stem-activities...
6. It's OK if it's not "programming" IMHO. Building things with computers is fun and good learning. Giving the kid a new medium to build things is important, with or without complicated logic. I think there is a benefit to what I'll call more inclusively "coding" which is representing your goals and thoughts in some special format, like HTML or music notation or whatever.
7. Speech input and output in the browser is pretty easy and accessible. But I don't know of anything that brings all that together in a programming-like experience. Using GPT I bet there's something possible and not super complicated that could be created today that couldn't have happened a year ago.
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Live coding languages
For sound live coding/algorave sonic pi and tidal cycles are great, both based on supercollider.
- Sonic Pi – The Live Coding Music Synth for Everyone
csound
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csound VS midica - a user suggested alternative
2 projects | 12 Aug 2023
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How have you used coding in your setup?
Nobody has mentioned Csound.
- Little Languages for Music (1990) [pdf]
- Interests in Generative, Electronic, Loop-Based, Computer Music?
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Cheapest way to make music
Pure Data, cSound, and SuperCollider are all free and opensource. Incredible possibility, though the learning curb can be steep.
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How did you guys get into synthesizers?
For fun, I took a class in computer music. I still did not know what a synthesizer was. Once class got under way, we started using this archaic horrible piece of software, Csound. Not long into the class, it finally kind of dawned on me that synths exist, what they are and how they work, and I started buying gear. Once I had gear, I really really hated Csound, and I wound up dropping the class (Covid had something to do with that). A lot of things started to make sense (Regular Show, for instance) and I got really interested in sound design.
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Good resources for synthesizer's math
Knock yourself out: https://github.com/csound/csound
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A quick rant of music software on linux and it being absolutely proprietary.
I used csound for free two decades ago. If you want better than you can get for free then you have to pay for it. Five hundred quid is two days' pay, that's an investment at the beginning of a career. Or pirate it.
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Pure Data: an open source visual language for multimedia
Seeing your use of past-tense here, I have to plug: I'm a 25 year+ Csound enthusiast. Still very happily composing with Csound along with the rest of the small but committed community. Being a lifelong programmer, I prefer it to Pd, Max and Supercollider, and think many HN folks would too.
You may find better instruction material than you had in the past in the excellent Csound Floss manual.
- 3D spacial audio
What are some alternatives?
Sonic Pi - Code. Music. Live.
faust - Functional programming language for signal processing and sound synthesis
Viper4Android-presets - This repository finds a collection of preset for viper4android 2.7+
pure-data - Pure Data - a free real-time computer music system
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
yummyDSP - An Arduino audio DSP library for the Espressif ESP32 and probably other 32 bit machines
DaisySP - A Powerful DSP Library in C++
FoxDot - Python driven environment for Live Coding
purr-data - Purr Data - Jonathan Wilkes' cross-platform Pd-l2ork version