supercollider
csound
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supercollider | csound | |
---|---|---|
64 | 21 | |
5,185 | 1,181 | |
1.2% | 0.9% | |
8.5 | 2.9 | |
4 days ago | 7 days ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
supercollider
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Recreating the THX Deep Note (2009)
Link to the audio programming language / server they're using in the article: https://github.com/supercollider/supercollider
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supercollider VS midica - a user suggested alternative
2 projects | 12 Aug 2023
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MuseScore 4.1 is now available
For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/
My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/
- Has anyone tried automated mastering?
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Why'd you choose programming?
Weirdly enough,I got into programming through music. I got into making experimental electronic music and ended up learning SuperCollider. Figured I’d have to get a real job at some point and I liked learning Supercollider enough that I figured I should try to go back to school and learn some more useful programming languages
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13 Years of History Teaching - Now Thrown Into CS.
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by layering commands. Some keywords you could search to see more examples would be Algorave and Livecoding.
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Has anyone else noticed a weird noise coming from their Starlite?
So far mostly Vim (not for coding, just writing so far), NetHack, Firefox, and mpd and ncmpcpp. Also mpv occasionally. I'm planning on installing SuperCollider at some point too and getting back into that, but that shouldn't be too heavy either.
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Clicks & Cuts Minimal Sounds & One Shots
I would say no there aren't any sample packs for this kind of stuff because this entire scene developed around using a samplers and sampling as well as some computer tools like Max/Msp, SuperCollider, Recycle, Cool Edit Pro and some other stuff I am quite likely forgetting at the moment. Also you might look at some of the IRCAM stuff too.
- Ask HN: What audio/sound-related OSS projects can I contribute to?
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Is there any alternative to sonic pi?
Sonic pi is basically a wrapper for the amazing language Supercollider (https://supercollider.github.io/). I highly recommend watching Eli Fieldsteel's excellent tutorials on it (https://www.youtube.com/watch?v=yRzsOOiJ_p4&list=PLPYzvS8A_rTaNDweXe6PX4CXSGq4iEWYC) to see some of what its capable of (I think he is almost a finished a new book on it as well).
csound
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csound VS midica - a user suggested alternative
2 projects | 12 Aug 2023
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How have you used coding in your setup?
Nobody has mentioned Csound.
- Little Languages for Music (1990) [pdf]
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The Octave Divided into Five Parts in 50 edo
Thank you so much for your appreciation ! I'm planning a blog post abou that... but, meanwhile: I use the following free software: 1) Huygens Fokker Scala to tune files (see below which ones); 2) SynthFont (in combination with soundfonts) to play the files tuned by Scala; The files in 1) are text files essentially representing pitches and durations. I set them up by means of an electronic spreadsheet :) Here's a link to Huygens Fokker Scala: http://www.huygens-fokker.org/scala/ The underlying logic is definitely an "abc" one, rather than WYSIWYG. I'm still working under Windows, but I'm trying to switch to Linux, so I could need to replace Scala (which still doesn't install smoothly on recent distros) by Csound: https://csound.com/ 🙂 (Scala doesn't install smoothly on recent Linux distros).
- Interests in Generative, Electronic, Loop-Based, Computer Music?
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Cheapest way to make music
Pure Data, cSound, and SuperCollider are all free and opensource. Incredible possibility, though the learning curb can be steep.
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How did you guys get into synthesizers?
For fun, I took a class in computer music. I still did not know what a synthesizer was. Once class got under way, we started using this archaic horrible piece of software, Csound. Not long into the class, it finally kind of dawned on me that synths exist, what they are and how they work, and I started buying gear. Once I had gear, I really really hated Csound, and I wound up dropping the class (Covid had something to do with that). A lot of things started to make sense (Regular Show, for instance) and I got really interested in sound design.
- dub team but i think it means something else
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Instrument design tools?
CSound looks interesting: https://csound.com
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Is there an equivalent to shaders for audio-programming?
csound would be interesting to play with.
What are some alternatives?
Sonic Pi - Code. Music. Live.
faust - Functional programming language for signal processing and sound synthesis
Viper4Android-presets - This repository finds a collection of preset for viper4android 2.7+
alda - A music programming language for musicians. :notes:
pure-data - Pure Data - a free real-time computer music system
MuseScore - MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
Tidal - Pattern language
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.