stylised-character-controller VS Clash_the_Cube

Compare stylised-character-controller vs Clash_the_Cube and see what are their differences.

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stylised-character-controller Clash_the_Cube
2 1
151 8
- -
0.0 1.8
almost 2 years ago almost 3 years ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

stylised-character-controller

Posts with mentions or reviews of stylised-character-controller. We have used some of these posts to build our list of alternatives and similar projects.

Clash_the_Cube

Posts with mentions or reviews of Clash_the_Cube. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.
  • Please code review my project!
    2 projects | /r/Unity3D | 3 Jun 2021
    Hello everyone! Can someone make a code review for my project, please? I'm using event-driven approach in my code to decouple game systems and heavily using ScriptableObjects to store variable data. So I would really appreciate any criticism and thoughts about it. Here is the link to GitHub repo: https://github.com/ivoneug/Clash_the_Cube

What are some alternatives?

When comparing stylised-character-controller and Clash_the_Cube you can also consider the following projects:

unity-movement-ai - A Unity library for common movement AI

flipon-tiny - An open-source minimalist but playable version of Flipon

UniMob - Modern reactive programming library for Unity (inspired by MobX js)

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!

unity-variables - Unity3d package allowing the distribution of data between different GameObjects through ScriptableObjects.

DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures

MobileCharacterController - 3D character controller creator for mobile games.

Zenject - Dependency Injection Framework for Unity3D